#3204 Add double precision to OffshoreSphericalCoords

This commit is contained in:
Jacob Støren
2018-08-14 11:15:28 +02:00
parent 92dd375da3
commit 9025cedecb
3 changed files with 22 additions and 8 deletions

View File

@@ -43,9 +43,23 @@ public:
}
float inc() const { return incAziR[0];}
float azi() const { return incAziR[1];}
float r() const { return incAziR[2];}
explicit RiaOffshoreSphericalCoords(const cvf::Vec3d& vec)
{
// Azimuth:
if (vec[0] == 0.0 && vec[1] == 0.0 ) incAziR[1] = 0.0;
else incAziR[1] = atan2(vec[0], vec[1]); // atan2(Y, X)
// R
incAziR[2] = vec.length();
// Inclination from vertical down
if (incAziR[2] == 0) incAziR[0] = 0.0;
else incAziR[0] = acos(-vec[2]/incAziR[2]);
}
double inc() const { return incAziR[0];}
double azi() const { return incAziR[1];}
double r() const { return incAziR[2];}
// Note that this is a double function, while the rest of the class is float.
// Todo: Convert class to a template to enable float and double versions of everything
@@ -57,6 +71,6 @@ public:
}
private:
std::array<float, 3> incAziR;
std::array<double, 3> incAziR;
};