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Rename from cells to globalCellArray
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@@ -589,7 +589,7 @@ void RimReservoirCellResultsStorage::computeDepthRelatedResults()
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bool computeTops = false;
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bool computeBottom = false;
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size_t resultValueCount = m_ownerMainGrid->cells().size();
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size_t resultValueCount = m_ownerMainGrid->globalCellArray().size();
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if (depthResultGridIndex == cvf::UNDEFINED_SIZE_T)
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{
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@@ -635,9 +635,9 @@ void RimReservoirCellResultsStorage::computeDepthRelatedResults()
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std::vector< std::vector<double> >& bottom = m_cellResults->cellScalarResults(bottomResultGridIndex);
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size_t cellIdx = 0;
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for (cellIdx = 0; cellIdx < m_ownerMainGrid->cells().size(); cellIdx++)
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for (cellIdx = 0; cellIdx < m_ownerMainGrid->globalCellArray().size(); cellIdx++)
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{
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const RigCell& cell = m_ownerMainGrid->cells()[cellIdx];
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const RigCell& cell = m_ownerMainGrid->globalCellArray()[cellIdx];
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if (computeDepth)
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{
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@@ -866,14 +866,14 @@ void RimReservoirCellResultsStorage::computeRiTransComponent(const QString& riTr
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const std::vector<cvf::Vec3d>& nodes = m_ownerMainGrid->nodes();
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bool isFaceNormalsOutwards = m_ownerMainGrid->isFaceNormalsOutwards();
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for (size_t nativeResvCellIndex = 0; nativeResvCellIndex < m_ownerMainGrid->cells().size(); nativeResvCellIndex++)
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for (size_t nativeResvCellIndex = 0; nativeResvCellIndex < m_ownerMainGrid->globalCellArray().size(); nativeResvCellIndex++)
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{
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// Do nothing if we are only dealing with active cells, and this cell is not active:
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size_t tranResIdx = (*riTranIdxFunc)(activeCellInfo, nativeResvCellIndex);
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if (tranResIdx == cvf::UNDEFINED_SIZE_T) continue;
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const RigCell& nativeCell = m_ownerMainGrid->cells()[nativeResvCellIndex];
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const RigCell& nativeCell = m_ownerMainGrid->globalCellArray()[nativeResvCellIndex];
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RigGridBase* grid = nativeCell.hostGrid();
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size_t gridLocalNativeCellIndex = nativeCell.gridLocalCellIndex();
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@@ -885,7 +885,7 @@ void RimReservoirCellResultsStorage::computeRiTransComponent(const QString& riTr
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if (grid->cellIJKNeighbor(i, j, k, faceId, &gridLocalNeighborCellIdx))
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{
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size_t neighborResvCellIdx = grid->reservoirCellIndex(gridLocalNeighborCellIdx);
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const RigCell& neighborCell = m_ownerMainGrid->cells()[neighborResvCellIdx];
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const RigCell& neighborCell = m_ownerMainGrid->globalCellArray()[neighborResvCellIdx];
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// Do nothing if neighbor cell has no results
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size_t neighborCellPermResIdx = (*permIdxFunc)(activeCellInfo, neighborResvCellIdx);
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@@ -1059,8 +1059,8 @@ void RimReservoirCellResultsStorage::computeNncCombRiTrans()
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if (neighborCellPermResIdx == cvf::UNDEFINED_SIZE_T) continue;
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const RigCell& nativeCell = m_ownerMainGrid->cells()[nativeResvCellIndex];
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const RigCell& neighborCell = m_ownerMainGrid->cells()[neighborResvCellIdx];
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const RigCell& nativeCell = m_ownerMainGrid->globalCellArray()[nativeResvCellIndex];
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const RigCell& neighborCell = m_ownerMainGrid->globalCellArray()[neighborResvCellIdx];
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// Connection geometry
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@@ -1299,14 +1299,14 @@ void RimReservoirCellResultsStorage::computeRiTRANSbyAreaComponent(const QString
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const RigActiveCellInfo* activeCellInfo = m_cellResults->activeCellInfo();
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const std::vector<cvf::Vec3d>& nodes = m_ownerMainGrid->nodes();
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for (size_t nativeResvCellIndex = 0; nativeResvCellIndex < m_ownerMainGrid->cells().size(); nativeResvCellIndex++)
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for (size_t nativeResvCellIndex = 0; nativeResvCellIndex < m_ownerMainGrid->globalCellArray().size(); nativeResvCellIndex++)
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{
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// Do nothing if we are only dealing with active cells, and this cell is not active:
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size_t nativeCellResValIdx = (*resValIdxFunc)(activeCellInfo, nativeResvCellIndex);
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if (nativeCellResValIdx == cvf::UNDEFINED_SIZE_T) continue;
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const RigCell& nativeCell = m_ownerMainGrid->cells()[nativeResvCellIndex];
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const RigCell& nativeCell = m_ownerMainGrid->globalCellArray()[nativeResvCellIndex];
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RigGridBase* grid = nativeCell.hostGrid();
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size_t gridLocalNativeCellIndex = nativeCell.gridLocalCellIndex();
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@@ -1318,7 +1318,7 @@ void RimReservoirCellResultsStorage::computeRiTRANSbyAreaComponent(const QString
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if (grid->cellIJKNeighbor(i, j, k, faceId, &gridLocalNeighborCellIdx))
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{
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size_t neighborResvCellIdx = grid->reservoirCellIndex(gridLocalNeighborCellIdx);
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const RigCell& neighborCell = m_ownerMainGrid->cells()[neighborResvCellIdx];
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const RigCell& neighborCell = m_ownerMainGrid->globalCellArray()[neighborResvCellIdx];
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// Connection geometry
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