Update clang-format.yml (#10068)

* Update to clang-format-15
Removed two custom .clang-format files in subfolders of AppFwk

* Fixes by clang-format
This commit is contained in:
Magne Sjaastad
2023-04-13 07:05:53 +02:00
committed by GitHub
parent 310b54ef93
commit 952e766c2f
230 changed files with 2010 additions and 2019 deletions

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@@ -67,7 +67,7 @@ RivExtrudedCurveIntersectionGeometryGenerator::RivExtrudedCurveIntersectionGeome
std::vector<std::vector<cvf::Vec3d>>& polylines,
const cvf::Vec3d& extrusionDirection,
const RivIntersectionHexGridInterface* grid,
bool isFlattened,
bool isFlattened,
const cvf::Vec3d& flattenedPolylineStartPoint )
: m_intersection( crossSection )
, m_polylines( polylines )

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@@ -419,7 +419,7 @@ void RivIntersectionResultsColoringTools::calculateElementBasedGeoMechTextureCoo
void RivIntersectionResultsColoringTools::calculateGeoMechTensorXfTextureCoords( cvf::Vec2fArray* textureCoords,
const cvf::Vec3fArray* triangelVertices,
const std::vector<RivIntersectionVertexWeights>& vertexWeights,
RigGeoMechCaseData* caseData,
RigGeoMechCaseData* caseData,
const RigFemResultAddress& resVarAddress,
int partIdx,
int timeStepIdx,
@@ -486,9 +486,9 @@ void RivIntersectionResultsColoringTools::calculatePlaneAngleTextureCoords( cvf:
// as plane
// normal
float angle = cvf::Math::toDegrees( operation( sphCoord ) );
cvf::Vec2f texCoord = ( angle != std::numeric_limits<float>::infinity() ) ? mapper->mapToTextureCoord( angle )
: cvf::Vec2f( 0.0f, 1.0f );
float angle = cvf::Math::toDegrees( operation( sphCoord ) );
cvf::Vec2f texCoord = ( angle != std::numeric_limits<float>::infinity() ) ? mapper->mapToTextureCoord( angle )
: cvf::Vec2f( 0.0f, 1.0f );
rawPtr[triangleVxStartIdx + 0] = texCoord;
rawPtr[triangleVxStartIdx + 1] = texCoord;
rawPtr[triangleVxStartIdx + 2] = texCoord;

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@@ -266,8 +266,8 @@ bool Riv3dWellLogCurveGeometryGenerator::findClosestPointOnCurve( const cvf::Vec
double distance = ( projectionOfGlobalIntersection - globalIntersection ).length();
if ( distance < closestDistance )
{
*closestPoint = cvf::Vec3d( projectionOfGlobalIntersection );
closestDistance = distance;
*closestPoint = cvf::Vec3d( projectionOfGlobalIntersection );
closestDistance = distance;
*measuredDepthAtPoint = m_curveMeasuredDepths[i - 1] * ( 1.0 - clampedDistance ) + m_curveMeasuredDepths[i] * clampedDistance;
*valueAtClosestPoint = m_curveValues[i - 1] * ( 1.0 - clampedDistance ) + m_curveValues[i] * clampedDistance;
}

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@@ -552,7 +552,7 @@ cvf::ref<cvf::DrawableGeo>
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RivContourMapProjectionPartMgr::lineOverlapsWithPreviousContourLevel( const cvf::Vec3d& lineCenter,
bool RivContourMapProjectionPartMgr::lineOverlapsWithPreviousContourLevel( const cvf::Vec3d& lineCenter,
const RimContourMapProjection::ContourPolygons* previousLevel ) const
{
const int64_t jump = 50;

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@@ -155,7 +155,8 @@ void RivElementVectorResultPartMgr::appendDynamicGeometryPartsToModel( cvf::Mode
auto getFaceCenterAndNormal = [activeCellInfo, cells, arrowScaling, displayCordXf]( size_t globalCellIdx,
cvf::StructGridInterface::FaceType faceType,
cvf::Vec3d& faceCenter,
cvf::Vec3d& faceNormal ) {
cvf::Vec3d& faceNormal )
{
faceCenter = displayCordXf->transformToDisplayCoord( cells[globalCellIdx].faceCenter( faceType ) );
cvf::Vec3d cellCenter = displayCordXf->transformToDisplayCoord( cells[globalCellIdx].center() );
faceNormal = ( faceCenter - cellCenter ).getNormalized() * arrowScaling;
@@ -320,7 +321,7 @@ void RivElementVectorResultPartMgr::appendDynamicGeometryPartsToModel( cvf::Mode
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Part> RivElementVectorResultPartMgr::createPart( const RimElementVectorResult& result,
cvf::ref<cvf::Part> RivElementVectorResultPartMgr::createPart( const RimElementVectorResult& result,
const std::vector<ElementVectorResultVisualization>& tensorVisualizations ) const
{
std::vector<uint> shaftIndices;
@@ -411,9 +412,9 @@ cvf::ref<cvf::Part> RivElementVectorResultPartMgr::createPart( const RimElementV
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivElementVectorResultPartMgr::createResultColorTextureCoords( cvf::Vec2fArray* textureCoords,
void RivElementVectorResultPartMgr::createResultColorTextureCoords( cvf::Vec2fArray* textureCoords,
const std::vector<ElementVectorResultVisualization>& elementVectorResultVisualizations,
const cvf::ScalarMapper* mapper )
const cvf::ScalarMapper* mapper )
{
CVF_ASSERT( textureCoords );
CVF_ASSERT( mapper );

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@@ -85,7 +85,7 @@ private:
static cvf::ref<cvf::DrawableGeo> generateLine( const cvf::Vec3dArray* coords );
static cvf::ref<cvf::DrawableGeo>
generateExtrudedCylinder( double radius, size_t crossSectionNodeCount, const cvf::Vec3dArray* cylinderCenterCoords );
generateExtrudedCylinder( double radius, size_t crossSectionNodeCount, const cvf::Vec3dArray* cylinderCenterCoords );
static cvf::ref<cvf::DrawableGeo> generateVariableRadiusTube( size_t crossSectionNodeCount,
const cvf::Vec3dArray* cylinderCenterCoords,
const std::vector<double>& radii );

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@@ -167,7 +167,8 @@ void RivSimWellPipesPartMgr::buildWellPipeParts( const caf::DisplayCoordTransfor
m_wellBranches.clear();
m_flattenedBranchWellHeadOffsets.clear();
auto createSimWells = []( RimSimWellInView* simWellInView ) -> std::vector<SimulationWellCellBranch> {
auto createSimWells = []( RimSimWellInView* simWellInView ) -> std::vector<SimulationWellCellBranch>
{
std::vector<SimulationWellCellBranch> simWellBranches;
const RigSimWellData* simWellData = simWellInView->simWellData();
if ( simWellData && simWellData->isMultiSegmentWell() )
@@ -449,7 +450,8 @@ void RivSimWellPipesPartMgr::appendValvesGeo( const RimEclipseView*
RivPipeGeometryGenerator::tubeWithCenterLinePartsAndVariableWidth( &pbd.m_valveParts, displayCoords, radii, valveColor );
auto computeRotationAxisAndAngle = []( const cvf::Vec3f& direction ) {
auto computeRotationAxisAndAngle = []( const cvf::Vec3f& direction )
{
// Compute upwards normal based on direction
// Compute the rotation axis and angle between up vector and Z_AXIS

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@@ -51,12 +51,12 @@ public:
void appendDynamicGeometryPartsToModel( cvf::ModelBasicList* model, size_t frameIndex );
private:
cvf::ref<cvf::Part> createArrowPart( const cvf::Vec3f& startPoint,
const cvf::Vec3f& endPoint,
float width,
bool isProducer,
const cvf::Color4f& arrowColor,
bool enableLighting );
cvf::ref<cvf::Part> createArrowPart( const cvf::Vec3f& startPoint,
const cvf::Vec3f& endPoint,
float width,
bool isProducer,
const cvf::Color4f& arrowColor,
bool enableLighting );
cvf::ref<cvf::DrawableGeo> createArrowGeometry( const cvf::Vec3f& startPoint, const cvf::Vec3f& endPoint, double width, bool useArrowEnd );
private:

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@@ -597,7 +597,7 @@ cvf::ref<cvf::Part> RivWellFracturePartMgr::createStimPlanElementColorSurfacePar
return nullptr;
}
cvf::Mat4d fractureXf = m_rimFracture->transformMatrix();
cvf::Mat4d fractureXf = m_rimFracture->transformMatrix();
std::vector<cvf::Vec3f> nodeDisplayCoords = transformToFractureDisplayCoords( stimPlanMeshVertices, fractureXf, *displayCoordTransform );
std::vector<cvf::uint> triIndicesToInclude;

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@@ -78,7 +78,7 @@ private:
void appendFracturePerforationLengthParts( const RimEclipseView& activeView, cvf::ModelBasicList* model );
cvf::ref<cvf::Part> createStimPlanMeshPart( const RimEclipseView& activeView );
cvf::ref<cvf::Part> createStimPlanMeshPart( const RimEclipseView& activeView );
cvf::ref<cvf::DrawableGeo> createStimPlanMeshDrawable( RimMeshFractureTemplate* stimPlanFracTemplate, const RimEclipseView& activeView );
void createVisibleFracturePolygons( RimMeshFractureTemplate* stimPlanFracTemplate, const RimEclipseView& activeView );

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@@ -479,13 +479,13 @@ void RivWellPathPartMgr::appendPerforationValvesToModel( cvf::ModelBasicList*
{
measuredDepthsRelativeToStartMD = { 0.0, 1.0, 1.5, 4.0, 5.0, 5.5, 8.0, 9.0 };
radii = { wellPathRadius,
wellPathRadius * 1.8,
wellPathRadius * 2.0,
wellPathRadius * 2.0,
wellPathRadius * 1.8,
wellPathRadius * 1.7,
wellPathRadius * 1.7,
wellPathRadius };
wellPathRadius * 1.8,
wellPathRadius * 2.0,
wellPathRadius * 2.0,
wellPathRadius * 1.8,
wellPathRadius * 1.7,
wellPathRadius * 1.7,
wellPathRadius };
double startMD = valve->startMD();
std::vector<cvf::Vec3d> displayCoords;

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@@ -242,7 +242,7 @@ QString RivSurfacePartMgr::resultInfoText( Rim3dView* view, uint hitPart, cvf::V
const auto& ind = m_usedSurfaceData->triangleIndices();
const auto& vert = m_usedSurfaceData->vertices();
size_t indIndex = ( size_t )( hitPart * 3 );
size_t indIndex = (size_t)( hitPart * 3 );
// find closest triangle corner point to hit point and show that value
if ( ind.size() > ( indIndex + 2 ) )

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@@ -1,38 +1,38 @@
//##################################################################################################
// ##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
// ##################################################################################################
#pragma once