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#10649 ApplicationLibCode: Use collection.empty() instead of comparing with size
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@@ -136,7 +136,7 @@ bool Riu3dSelectionManager::isEmpty( int role ) const
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{
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const std::vector<RiuSelectionItem*>& s = m_selection[role];
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return s.size() == 0;
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return s.empty();
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}
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//--------------------------------------------------------------------------------------------------
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