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Ensemble surface import and statistics
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@@ -515,13 +515,13 @@ double GeometryTools::linePointSquareDist( const cvf::Vec3d& p1, const cvf::Vec3
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// dot product (3D) which allows vector operations in arguments
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#define dot( u, v ) ( ( u ).x() * ( v ).x() + ( u ).y() * ( v ).y() + ( u ).z() * ( v ).z() )
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int GeometryTools::intersectLineSegmentTriangle( const cvf::Vec3d p0,
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const cvf::Vec3d p1,
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const cvf::Vec3d t0,
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const cvf::Vec3d t1,
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const cvf::Vec3d t2,
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cvf::Vec3d* intersectionPoint,
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bool* isLineDirDotNormalNegative )
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int GeometryTools::intersectLineSegmentTriangle( const cvf::Vec3d& p0,
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const cvf::Vec3d& p1,
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const cvf::Vec3d& t0,
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const cvf::Vec3d& t1,
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const cvf::Vec3d& t2,
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cvf::Vec3d* intersectionPoint,
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bool* isLineDirDotNormalNegative )
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{
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CVF_TIGHT_ASSERT( intersectionPoint != nullptr );
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CVF_TIGHT_ASSERT( isLineDirDotNormalNegative != nullptr );
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