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Added an improved Ceetron Navigation
This commit is contained in:
parent
f4942dd0ed
commit
9c1b676f7f
@ -21,6 +21,8 @@ add_library( ${PROJECT_NAME}
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cafCadNavigation.h
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cafCadNavigation.h
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cafCeetronNavigation.cpp
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cafCeetronNavigation.cpp
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cafCeetronNavigation.h
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cafCeetronNavigation.h
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cafCeetronPlusNavigation.cpp
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cafCeetronPlusNavigation.h
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cafNavigationPolicy.cpp
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cafNavigationPolicy.cpp
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cafNavigationPolicy.h
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cafNavigationPolicy.h
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cafOpenGLWidget.cpp
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cafOpenGLWidget.cpp
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262
Fwk/AppFwk/cafViewer/cafCeetronPlusNavigation.cpp
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262
Fwk/AppFwk/cafViewer/cafCeetronPlusNavigation.cpp
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@ -0,0 +1,262 @@
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//##################################################################################################
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//
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// Copyright (C) 2011, Ceetron AS
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// This is UNPUBLISHED PROPRIETARY SOURCE CODE of Ceetron AS. The contents of this file may
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// not be disclosed to third parties, copied or duplicated in any form, in whole or in part,
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// without the prior written permission of Ceetron AS.
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//##################################################################################################
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#include "cafCeetronPlusNavigation.h"
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#include "cafViewer.h"
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#include "cvfCamera.h"
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#include "cvfScene.h"
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#include "cvfModel.h"
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#include "cvfViewport.h"
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#include "cvfHitItemCollection.h"
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#include "cvfRay.h"
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#include <QInputEvent>
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#include <QHBoxLayout>
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using cvf::ManipulatorTrackball;
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronPlusNavigation::init()
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{
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m_trackball = new cvf::ManipulatorTrackball;
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m_trackball->setCamera(m_viewer->mainCamera());
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m_isRotCenterInitialized = false;
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m_hasMovedMouseDuringNavigation = false;
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m_isNavigating = false;
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m_isZooming = false;
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m_lastPosX = 0;
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m_lastPosY = 0;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool caf::CeetronPlusNavigation::handleInputEvent(QInputEvent* inputEvent)
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{
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if (! inputEvent) return false;
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bool isEventHandled = false;
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switch (inputEvent->type())
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{
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case QEvent::MouseButtonPress:
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{
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QMouseEvent * me = static_cast<QMouseEvent*>( inputEvent);
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int translatedMousePosX = me->x();
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int translatedMousePosY = m_viewer->height() - me->y();
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if (me->button() == Qt::RightButton)
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{
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cvf::HitItemCollection hic;
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bool hitSomething = m_viewer->rayPick(me->x(), me->y(), &hic);
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if (hitSomething)
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{
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cvf::Vec3d pointOfInterest = hic.firstItem()->intersectionPoint();
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m_trackball->setRotationPoint(pointOfInterest);
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m_pointOfInterest = pointOfInterest;
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}
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else
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{
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initializeRotationCenter();
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}
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m_trackball->startNavigation(cvf::ManipulatorTrackball::ROTATE, translatedMousePosX, translatedMousePosY);
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//m_viewer->setCursor(RICursors::get(RICursors::ROTATE));
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m_isNavigating = true;
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m_hasMovedMouseDuringNavigation = false;
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isEventHandled = true;
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}
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else if (me->button() == Qt::LeftButton)
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{
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if (me->modifiers() == Qt::NoModifier)
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{
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m_trackball->startNavigation(cvf::ManipulatorTrackball::PAN, translatedMousePosX, translatedMousePosY);
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m_isNavigating = true;
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m_hasMovedMouseDuringNavigation = false;
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isEventHandled = true;
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}
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}
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else if (me->button() == Qt::MidButton)
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{
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if (me->modifiers() == Qt::NoModifier)
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{
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QMouseEvent* we = static_cast<QMouseEvent*> ( inputEvent);
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m_lastPosX = we->x();
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m_lastPosY = we->y();
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m_zoomRay = m_viewer->mainCamera()->rayFromWindowCoordinates(translatedMousePosX, translatedMousePosY);
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m_isNavigating = true;
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m_hasMovedMouseDuringNavigation = false;
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isEventHandled = true;
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m_isZooming = true;
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}
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}
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}
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break;
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case QEvent::MouseButtonRelease:
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{
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if (m_isNavigating)
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{
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QMouseEvent * me = static_cast<QMouseEvent*>( inputEvent);
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if (me->button() == Qt::RightButton || me->button() == Qt::LeftButton )
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{
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m_trackball->endNavigation();
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m_isNavigating = false;
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if (m_hasMovedMouseDuringNavigation) isEventHandled = true;
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m_hasMovedMouseDuringNavigation = false;
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}
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else if ( me->button() == Qt::MidButton )
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{
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m_isZooming = false;
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m_isNavigating = false;
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if (m_hasMovedMouseDuringNavigation) isEventHandled = true;
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m_hasMovedMouseDuringNavigation = false;
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}
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}
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}
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break;
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case QEvent::MouseMove:
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{
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initializeRotationCenter();
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if (m_isRotCenterInitialized)
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{
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QMouseEvent * me = static_cast<QMouseEvent*>( inputEvent);
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int translatedMousePosX = me->x();
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int translatedMousePosY = m_viewer->height() - me->y();
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if (m_isNavigating)
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{
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if (m_isZooming)
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{
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int delta = 3*(m_lastPosY - me->y());
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this->zoomAlongRay(m_zoomRay.p(), delta);
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m_lastPosX = me->x();
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m_lastPosY = me->y();
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}
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else
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{
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bool needRedraw = m_trackball->updateNavigation(translatedMousePosX, translatedMousePosY);
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if (needRedraw)
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{
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m_viewer->update();
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}
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}
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isEventHandled = true;
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m_hasMovedMouseDuringNavigation = true;
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}
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}
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}
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break;
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case QEvent::Wheel:
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{
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if (inputEvent->modifiers() == Qt::NoModifier)
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{
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initializeRotationCenter();
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if (m_isRotCenterInitialized)
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{
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QWheelEvent* we = static_cast<QWheelEvent*> ( inputEvent);
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int translatedMousePosX = we->x();
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int translatedMousePosY = m_viewer->height() - we->y();
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int delta = we->delta();
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cvf::ref<cvf::Ray> ray;
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if (delta < 0)
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ray = m_viewer->mainCamera()->rayFromWindowCoordinates(translatedMousePosX, translatedMousePosY);
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else
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ray = m_viewer->mainCamera()->rayFromWindowCoordinates((int)(1.0*translatedMousePosX), (int)(1.0*translatedMousePosY));
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zoomAlongRay(ray.p(), delta);
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}
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isEventHandled = true;
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}
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}
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break;
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}
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return false;//isEventHandled;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronPlusNavigation::initializeRotationCenter()
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{
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if(m_isRotCenterInitialized || m_trackball.isNull() || !m_viewer->mainScene() || !m_viewer->currentScene()->boundingBox().isValid()) return;
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m_pointOfInterest = m_viewer->currentScene()->boundingBox().center();
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m_trackball->setRotationPoint(m_pointOfInterest);
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m_isRotCenterInitialized = true;
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}
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//--------------------------------------------------------------------------------------------------
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/// Repositions and orients the camera to view the rotation point along the
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/// direction "alongDirection". The distance to the rotation point is maintained.
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronPlusNavigation::setView( const cvf::Vec3d& alongDirection, const cvf::Vec3d& upDirection )
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{
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m_trackball->setView(alongDirection, upDirection);
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/*
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if (m_camera.isNull()) return;
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Vec3d dir = alongDirection;
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if (!dir.normalize()) return;
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Vec3d up = upDirection;
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if(!up.normalize()) up = Vec3d::Z_AXIS;
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if((up * dir) < 1e-2) up = dir.perpendicularVector();
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Vec3d cToE = m_camera->position() - m_rotationPoint;
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Vec3d newEye = m_rotationPoint - cToE.length() * dir;
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m_camera->setFromLookAt(newEye, m_rotationPoint, upDirection);
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*/
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Vec3d caf::CeetronPlusNavigation::pointOfInterest()
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{
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initializeRotationCenter();
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return m_pointOfInterest;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronPlusNavigation::setPointOfInterest(cvf::Vec3d poi)
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{
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m_pointOfInterest = poi;
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m_trackball->setRotationPoint(poi);
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m_isRotCenterInitialized = true;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronPlusNavigation::zoomAlongRay(cvf::Ray* ray, int delta)
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{
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if (ray && abs(delta) > 0)
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{
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cvf::Vec3d pos, vrp, up;
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m_viewer->mainCamera()->toLookAt(&pos, &vrp, &up);
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double scale = delta/8.0 * 1.0/150 * (pos - m_pointOfInterest).length();
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cvf::Vec3d trans = scale * ray->direction();
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cvf::Vec3d newPos = pos + trans;
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cvf::Vec3d newVrp = vrp + trans;
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m_viewer->mainCamera()->setFromLookAt(newPos, newVrp, up );
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m_viewer->update();
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}
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}
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51
Fwk/AppFwk/cafViewer/cafCeetronPlusNavigation.h
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51
Fwk/AppFwk/cafViewer/cafCeetronPlusNavigation.h
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@ -0,0 +1,51 @@
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//##################################################################################################
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//
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// Copyright (C) 2011, Ceetron AS
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// This is UNPUBLISHED PROPRIETARY SOURCE CODE of Ceetron AS. The contents of this file may
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// not be disclosed to third parties, copied or duplicated in any form, in whole or in part,
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// without the prior written permission of Ceetron AS.
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//##################################################################################################
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#pragma once
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#include "cvfBase.h"
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#include "cafNavigationPolicy.h"
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#include "cvfManipulatorTrackball.h"
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#include "cvfRay.h"
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namespace caf
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{
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class CeetronPlusNavigation : public NavigationPolicy
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{
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protected:
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// General navigation policy overrides
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virtual void init();
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virtual bool handleInputEvent(QInputEvent* inputEvent);
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virtual void setView( const cvf::Vec3d& alongDirection, const cvf::Vec3d& upDirection );
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virtual cvf::Vec3d pointOfInterest();
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virtual void setPointOfInterest(cvf::Vec3d poi);
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// PdvNavigation specific
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void initializeRotationCenter();
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cvf::ref<cvf::ManipulatorTrackball> m_trackball;
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bool m_isRotCenterInitialized;
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cvf::Vec3d m_pointOfInterest;
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bool m_isNavigating;
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bool m_hasMovedMouseDuringNavigation;
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// Handle mid mouse button zoom
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void zoomAlongRay( cvf::Ray* ray, int delta );
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bool m_isZooming;
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cvf::ref<cvf::Ray> m_zoomRay;
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int m_lastPosX; /// Previous mouse position
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int m_lastPosY;
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};
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} // End namespace caf
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Reference in New Issue
Block a user