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(#657) Wired up UI to viz model generation for cross sections
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@@ -135,7 +135,7 @@ public:
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virtual void scheduleGeometryRegen(RivCellSetEnum geometryType) = 0;
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void scheduleCreateDisplayModelAndRedraw();
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void createDisplayModelAndRedraw();
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void createOverlayDisplayModelAndRedraw();
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void createHighlightAndGridBoxDisplayModelWithRedraw();
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RimViewController* viewController() const;
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bool isMasterView() const;
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@@ -165,7 +165,7 @@ protected:
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virtual void createDisplayModel() = 0;
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void createOverlayDisplayModel();
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void createHighlightAndGridBoxDisplayModel();
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void updateGridBoxData();
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virtual void createPartCollectionFromSelection(cvf::Collection<cvf::Part>* parts) = 0;
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@@ -200,6 +200,9 @@ protected:
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cvf::ref<cvf::UByteArray> m_currentReservoirCellVisibility;
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cvf::ref<cvf::ModelBasicList> m_crossSectionModel;
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cvf::ref<cvf::ModelBasicList> m_highlightModelBasicList;
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private:
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RimViewLinker* viewLinkerIfMasterView() const;
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