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3d Cross Plot: First implementation (#4127)
* First cross plot commit
* Made cross plot deal with "all time steps" and categorise curves based on time step
* Support STATIC vs DYNAMIC plotting
* #4115 Avoid updating plots in RimEclipseCase::computeCachedData()
* Make sure loading of Cross plot from file works
* Show Legend in Cross Plot
* Uncheck / Check curves to disable/enable
* Axis titles and checkable data set
* Name config and setting of common plot look
* Fix category indentation in GeoMech results
* Support name configuration for Grid Cross Plot
* Support adding new curve sets
* Improve colors and symbols with better cycling
* Moved GridCrossPlot files to sub directory in ProjectDataModel and Commands
* #4111 3D calculations : Always show difference options
* Whitespace
* #4111 Move resultDefinition field to private
* Whitespace
* #4087 Ensemble : When importing and ensemble, show by default an ensemble plot
* #4085 3D view: Improve overlay item colors
* #4106 Crash on Linux
Temporary workaround to avoid crash
* #4106 Stop trying to do recursive setting tab order widget
* The double pointer was handled wrongly and shift-tab order isn't working anyway.
* #4114 Regression Test : Remove cached pointer to eclipse case
* Revert "#4114 Regression Test : Remove cached pointer to eclipse case"
This reverts commit f2146c6007.
* #4114 Regression Test : Missing data for flow diag property filter
* #4085 3D view: Add check box for version info text
* Whtespace
* Improve labelling of static results
* Fix update of result property when changing type
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@@ -44,22 +44,28 @@ public:
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SYMBOL_RECT,
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SYMBOL_DIAMOND,
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SYMBOL_TRIANGLE,
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SYMBOL_DOWN_TRIANGLE,
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SYMBOL_CROSS,
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SYMBOL_XCROSS,
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SYMBOL_DOWN_TRIANGLE,
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SYMBOL_LEFT_TRIANGLE,
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SYMBOL_RIGHT_TRIANGLE,
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SYMBOL_LEFT_ANGLED_TRIANGLE,
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SYMBOL_RIGHT_ANGLED_TRIANGLE
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SYMBOL_RIGHT_ANGLED_TRIANGLE,
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SYMBOL_UP_TRIANGLE,
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SYMBOL_STAR1,
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SYMBOL_STAR2,
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SYMBOL_HEXAGON
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};
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RiuQwtSymbol(PointSymbolEnum riuStyle, const QString& label, LabelPosition labelPosition = LabelAboveSymbol);
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void renderSymbols(QPainter *painter, const QPointF *points, int numPoints) const override;
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void renderSymbolLabel(QPainter *painter, const QPointF& position) const;
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QString label() const { return m_label; }
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void setLabelPosition(LabelPosition labelPosition);
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static PointSymbolEnum cycledSymbolStyle(int indexLevel1, int indexLevel2);
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private:
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QRect labelBoundingRect(const QPainter* painter, const QRect& symbolRect) const;
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