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https://github.com/OPM/ResInsight.git
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@@ -31,12 +31,13 @@
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#include "RimEclipseCase.h"
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#include "RimEclipseCellColors.h"
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#include "RimEclipseView.h"
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#include "RimSimWellInViewCollection.h"
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#include "RimRegularLegendConfig.h"
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#include "RimReservoirCellResultsStorage.h"
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#include "RimSimWellInViewCollection.h"
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#include "RimTernaryLegendConfig.h"
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#include "RivCellEdgeEffectGenerator.h"
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#include "RivCompletionTypeResultToTextureMapper.h"
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#include "RivPartPriority.h"
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#include "RivResultToTextureMapper.h"
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#include "RivScalarMapperUtils.h"
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@@ -44,7 +45,6 @@
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#include "RivTernaryScalarMapperEffectGenerator.h"
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#include "RivTernaryTextureCoordsCreator.h"
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#include "RivTextureCoordsCreator.h"
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#include "RivCompletionTypeResultToTextureMapper.h"
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#include "cafEffectGenerator.h"
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#include "cafPdmFieldCvfColor.h"
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@@ -55,9 +55,9 @@
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#include "cvfMath.h"
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#include "cvfModelBasicList.h"
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#include "cvfPart.h"
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#include "cvfRenderState_FF.h"
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#include "cvfRenderStateBlending.h"
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#include "cvfRenderStatePolygonOffset.h"
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#include "cvfRenderState_FF.h"
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#include "cvfShaderProgram.h"
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#include "cvfShaderProgramGenerator.h"
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#include "cvfShaderSourceProvider.h"
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@@ -66,18 +66,16 @@
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#include "cvfTransform.h"
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#include "cvfUniform.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivGridPartMgr::RivGridPartMgr(const RigGridBase* grid, size_t gridIdx)
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: m_surfaceGenerator(grid),
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m_gridIdx(gridIdx),
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m_grid(grid),
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m_surfaceFaceFilter(grid),
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m_opacityLevel(1.0f),
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m_defaultColor(cvf::Color3::WHITE)
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: m_surfaceGenerator(grid)
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, m_gridIdx(gridIdx)
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, m_grid(grid)
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, m_surfaceFaceFilter(grid)
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, m_opacityLevel(1.0f)
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, m_defaultColor(cvf::Color3::WHITE)
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{
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CVF_ASSERT(grid);
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m_cellVisibility = new cvf::UByteArray;
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@@ -108,6 +106,9 @@ void RivGridPartMgr::setCellVisibility(cvf::UByteArray* cellVisibilities)
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generatePartGeometry(m_surfaceGenerator);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivGridPartMgr::generatePartGeometry(cvf::StructGridGeometryGenerator& geoBuilder)
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{
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bool useBufferObjects = true;
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@@ -191,8 +192,8 @@ void RivGridPartMgr::appendPartsToModel(cvf::ModelBasicList* model)
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{
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CVF_ASSERT(model != nullptr);
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if(m_surfaceFaces.notNull() ) model->addPart(m_surfaceFaces.p() );
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if(m_surfaceGridLines.notNull()) model->addPart(m_surfaceGridLines.p());
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if (m_surfaceFaces.notNull()) model->addPart(m_surfaceFaces.p());
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if (m_surfaceGridLines.notNull()) model->addPart(m_surfaceGridLines.p());
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}
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//--------------------------------------------------------------------------------------------------
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@@ -210,8 +211,10 @@ void RivGridPartMgr::updateCellColor(cvf::Color4f color)
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cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
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m_surfaceFaces->setEffect(geometryOnlyEffect.p());
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if (m_opacityLevel < 1.0f) m_surfaceFaces->setPriority(RivPartPriority::PartType::Transparent);
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else m_surfaceFaces->setPriority(RivPartPriority::PartType::BaseLevel);
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if (m_opacityLevel < 1.0f)
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m_surfaceFaces->setPriority(RivPartPriority::PartType::Transparent);
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else
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m_surfaceFaces->setPriority(RivPartPriority::PartType::BaseLevel);
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// Update mesh colors as well, in case of change
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if (m_surfaceGridLines.notNull())
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@@ -237,7 +240,8 @@ void RivGridPartMgr::updateCellResultColor(size_t timeStepIndex, RimEclipseCellC
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if (cellResultColors->isTernarySaturationSelected())
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{
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RivTernaryTextureCoordsCreator texturer(cellResultColors, cellResultColors->ternaryLegendConfig(),
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RivTernaryTextureCoordsCreator texturer(cellResultColors,
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cellResultColors->ternaryLegendConfig(),
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timeStepIndex,
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m_grid->gridIndex(),
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m_surfaceGenerator.quadToCellFaceMapper());
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@@ -254,10 +258,8 @@ void RivGridPartMgr::updateCellResultColor(size_t timeStepIndex, RimEclipseCellC
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}
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else
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{
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RivTextureCoordsCreator texturer(cellResultColors,
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timeStepIndex,
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m_grid->gridIndex(),
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m_surfaceGenerator.quadToCellFaceMapper());
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RivTextureCoordsCreator texturer(
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cellResultColors, timeStepIndex, m_grid->gridIndex(), m_surfaceGenerator.quadToCellFaceMapper());
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if (!texturer.isValid())
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{
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return;
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@@ -265,7 +267,8 @@ void RivGridPartMgr::updateCellResultColor(size_t timeStepIndex, RimEclipseCellC
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if (cellResultColors->isCompletionTypeSelected())
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{
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cvf::ref<RigPipeInCellEvaluator> pipeInCellEval = RivTextureCoordsCreator::createPipeInCellEvaluator(cellResultColors, timeStepIndex, m_grid->gridIndex());
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cvf::ref<RigPipeInCellEvaluator> pipeInCellEval =
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RivTextureCoordsCreator::createPipeInCellEvaluator(cellResultColors, timeStepIndex, m_grid->gridIndex());
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const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
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texturer.setResultToTextureMapper(new RivCompletionTypeResultToTextureMapper(mapper, pipeInCellEval.p()));
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@@ -283,28 +286,43 @@ void RivGridPartMgr::updateCellResultColor(size_t timeStepIndex, RimEclipseCellC
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cellResultColors->reservoirView()->isLightingDisabled());
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}
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if (effectiveOpacityLevel < 1.0f) m_surfaceFaces->setPriority(RivPartPriority::PartType::Transparent);
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else m_surfaceFaces->setPriority(RivPartPriority::PartType::BaseLevel);
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if (effectiveOpacityLevel < 1.0f)
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m_surfaceFaces->setPriority(RivPartPriority::PartType::Transparent);
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else
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m_surfaceFaces->setPriority(RivPartPriority::PartType::BaseLevel);
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivGridPartMgr::updateCellEdgeResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors, RimCellEdgeColors* cellEdgeResultColors)
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void RivGridPartMgr::updateCellEdgeResultColor(size_t timeStepIndex,
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RimEclipseCellColors* cellResultColors,
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RimCellEdgeColors* cellEdgeResultColors)
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{
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if (m_surfaceFaces.notNull())
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{
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cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_surfaceFaces->drawable());
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if (dg)
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{
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cvf::ref<cvf::Effect> eff = RivScalarMapperUtils::createCellEdgeEffect(dg, m_surfaceGenerator.quadToCellFaceMapper(), m_grid->gridIndex(),
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timeStepIndex, cellResultColors, cellEdgeResultColors, m_opacityLevel, m_defaultColor, caf::FC_NONE, cellResultColors->reservoirView()->isLightingDisabled());
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cvf::ref<cvf::Effect> eff =
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RivScalarMapperUtils::createCellEdgeEffect(dg,
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m_surfaceGenerator.quadToCellFaceMapper(),
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m_grid->gridIndex(),
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timeStepIndex,
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cellResultColors,
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cellEdgeResultColors,
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m_opacityLevel,
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m_defaultColor,
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caf::FC_NONE,
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cellResultColors->reservoirView()->isLightingDisabled());
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m_surfaceFaces->setEffect(eff.p());
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if (m_opacityLevel < 1.0f) m_surfaceFaces->setPriority(RivPartPriority::PartType::Transparent);
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else m_surfaceFaces->setPriority(RivPartPriority::PartType::BaseLevel);
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if (m_opacityLevel < 1.0f)
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m_surfaceFaces->setPriority(RivPartPriority::PartType::Transparent);
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else
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m_surfaceFaces->setPriority(RivPartPriority::PartType::BaseLevel);
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}
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}
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}
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@@ -321,5 +339,3 @@ RivGridPartMgr::~RivGridPartMgr()
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if (m_surfaceFaces.notNull()) m_surfaceFaces->deleteOrReleaseOpenGLResources();
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#endif
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}
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@@ -19,11 +19,13 @@
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "RigGridBase.h"
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#include "cvfBase.h"
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#include "cvfObject.h"
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#include "cvfStructGridGeometryGenerator.h"
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#include "RigGridBase.h"
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namespace cvf
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{
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@@ -59,7 +61,8 @@ public:
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void updateCellColor(cvf::Color4f color);
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void updateCellResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors);
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void updateCellEdgeResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors,
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void updateCellEdgeResultColor(size_t timeStepIndex,
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RimEclipseCellColors* cellResultColors,
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RimCellEdgeColors* cellEdgeResultColors);
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void appendPartsToModel(cvf::ModelBasicList* model);
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