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#3197 Refactoring : Add const keyword to Rim3dPropertiesInterface
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@@ -98,7 +98,7 @@ void setDefaultFractureColorResult()
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimFracture::RimFracture(void)
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RimFracture::RimFracture()
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{
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CAF_PDM_InitObject("Fracture", "", "", "");
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@@ -180,7 +180,7 @@ void RimFracture::setStimPlanTimeIndexToPlot(int timeIndex)
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<size_t> RimFracture::getPotentiallyFracturedCells(const RigMainGrid* mainGrid)
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std::vector<size_t> RimFracture::getPotentiallyFracturedCells(const RigMainGrid* mainGrid) const
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{
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std::vector<size_t> cellindecies;
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if (!mainGrid) return cellindecies;
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@@ -283,7 +283,7 @@ QString RimFracture::wellAzimuthAtFracturePositionText() const
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::BoundingBox RimFracture::boundingBoxInDomainCoords()
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cvf::BoundingBox RimFracture::boundingBoxInDomainCoords() const
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{
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std::vector<cvf::Vec3f> nodeCoordVec;
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std::vector<cvf::uint> triangleIndices;
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@@ -389,7 +389,7 @@ void RimFracture::setFractureTemplateNoUpdate(RimFractureTemplate* fractureTempl
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimFracture::triangleGeometry(std::vector<cvf::uint>* triangleIndices, std::vector<cvf::Vec3f>* nodeCoords)
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void RimFracture::triangleGeometry(std::vector<cvf::uint>* triangleIndices, std::vector<cvf::Vec3f>* nodeCoords) const
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{
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RimFractureTemplate* fractureDef = fractureTemplate();
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if (fractureDef)
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