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#1585 Remove RigFracture. No caching of transformed triangles related to each fracture instance
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parent
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commit
a2de4efb66
@ -22,7 +22,6 @@
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#include "RiaLogging.h"
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#include "RiaLogging.h"
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#include "RigEclipseCaseData.h"
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#include "RigEclipseCaseData.h"
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#include "RigFracture.h"
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#include "RigFractureTransCalc.h"
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#include "RigFractureTransCalc.h"
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#include "RigFractureCell.h"
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#include "RigFractureCell.h"
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#include "RigMainGrid.h"
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#include "RigMainGrid.h"
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@ -73,15 +73,10 @@ void RivWellFracturePartMgr::updatePartGeometry(caf::DisplayCoordTransform* disp
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if (m_rimFracture)
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if (m_rimFracture)
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{
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{
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if (!m_rimFracture->hasValidGeometry())
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std::vector<cvf::Vec3f> nodeCoords;
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{
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std::vector<cvf::uint> triangleIndices;
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m_rimFracture->computeGeometry();
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m_rimFracture->triangleGeometry(&triangleIndices, &nodeCoords);
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}
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if (!m_rimFracture->hasValidGeometry()) return;
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const std::vector<cvf::Vec3f>& nodeCoords = m_rimFracture->nodeCoords();
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const std::vector<cvf::uint>& triangleIndices = m_rimFracture->triangleIndices();
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std::vector<cvf::Vec3f> displayCoords;
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std::vector<cvf::Vec3f> displayCoords;
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for (size_t i = 0; i < nodeCoords.size(); i++)
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for (size_t i = 0; i < nodeCoords.size(); i++)
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@ -128,13 +123,6 @@ void RivWellFracturePartMgr::updatePartGeometryTexture(caf::DisplayCoordTransfor
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if (m_rimFracture)
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if (m_rimFracture)
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{
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{
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if (!m_rimFracture->hasValidGeometry())
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{
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m_rimFracture->computeGeometry();
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}
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if (!m_rimFracture->hasValidGeometry()) return;
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RimLegendConfig* legendConfig = nullptr;
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RimLegendConfig* legendConfig = nullptr;
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RimEclipseView* activeView = dynamic_cast<RimEclipseView*>(RiaApplication::instance()->activeReservoirView());
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RimEclipseView* activeView = dynamic_cast<RimEclipseView*>(RiaApplication::instance()->activeReservoirView());
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if (activeView && activeView->stimPlanColors())
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if (activeView && activeView->stimPlanColors())
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@ -152,8 +140,11 @@ void RivWellFracturePartMgr::updatePartGeometryTexture(caf::DisplayCoordTransfor
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return;
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return;
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}
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}
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const std::vector<cvf::Vec3f>& nodeCoords = m_rimFracture->nodeCoords();
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std::vector<cvf::Vec3f> nodeCoords;
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std::vector<cvf::uint> triangleIndices;
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m_rimFracture->triangleGeometry(&triangleIndices, &nodeCoords);
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std::vector<cvf::Vec3f> displayCoords;
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std::vector<cvf::Vec3f> displayCoords;
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for (size_t i = 0; i < nodeCoords.size(); i++)
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for (size_t i = 0; i < nodeCoords.size(); i++)
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@ -163,7 +154,6 @@ void RivWellFracturePartMgr::updatePartGeometryTexture(caf::DisplayCoordTransfor
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displayCoords.push_back(static_cast<cvf::Vec3f>(displayCoordsDouble));
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displayCoords.push_back(static_cast<cvf::Vec3f>(displayCoordsDouble));
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}
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}
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const std::vector<cvf::uint>& triangleIndices = m_rimFracture->triangleIndices();
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if (triangleIndices.size() == 0 || displayCoords.size() == 0)
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if (triangleIndices.size() == 0 || displayCoords.size() == 0)
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{
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{
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return;
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return;
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@ -88,7 +88,7 @@ void RimEllipseFractureTemplate::fieldChangedByUi(const caf::PdmFieldHandle* cha
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{
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{
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if (fracture->fractureTemplate() == this)
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if (fracture->fractureTemplate() == this)
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{
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{
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fracture->setRecomputeGeometryFlag();
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fracture->clearDisplayGeometryCache();
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}
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}
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}
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}
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@ -28,7 +28,6 @@
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#include "RigCell.h"
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#include "RigCell.h"
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#include "RigCellGeometryTools.h"
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#include "RigCellGeometryTools.h"
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#include "RigEclipseCaseData.h"
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#include "RigEclipseCaseData.h"
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#include "RigFracture.h"
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#include "RigMainGrid.h"
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#include "RigMainGrid.h"
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#include "RigResultAccessor.h"
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#include "RigResultAccessor.h"
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#include "RigResultAccessorFactory.h"
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#include "RigResultAccessorFactory.h"
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@ -107,9 +106,6 @@ RimFracture::RimFracture(void)
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m_displayIJK.registerGetMethod(this, &RimFracture::createOneBasedIJKText);
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m_displayIJK.registerGetMethod(this, &RimFracture::createOneBasedIJKText);
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m_displayIJK.uiCapability()->setUiReadOnly(true);
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m_displayIJK.uiCapability()->setUiReadOnly(true);
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m_rigFracture = new RigFracture;
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m_recomputeGeometry = true;
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m_fracturePartMgr = new RivWellFracturePartMgr(this);
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m_fracturePartMgr = new RivWellFracturePartMgr(this);
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}
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}
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@ -119,22 +115,6 @@ RimFracture::RimFracture(void)
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RimFracture::~RimFracture()
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RimFracture::~RimFracture()
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{
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{
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<cvf::uint>& RimFracture::triangleIndices() const
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{
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return m_rigFracture->triangleIndices();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<cvf::Vec3f>& RimFracture::nodeCoords() const
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{
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return m_rigFracture->nodeCoords();
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}
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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///
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///
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@ -144,14 +124,9 @@ std::vector<size_t> RimFracture::getPotentiallyFracturedCells(const RigMainGrid*
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std::vector<size_t> cellindecies;
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std::vector<size_t> cellindecies;
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if (!mainGrid) return cellindecies;
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if (!mainGrid) return cellindecies;
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if (!hasValidGeometry()) computeGeometry();
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cvf::BoundingBox fractureBBox = this->boundingBoxInDomainCoords();
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const std::vector<cvf::Vec3f>& nodeCoordVec = nodeCoords();
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mainGrid->findIntersectingCells(fractureBBox, &cellindecies);
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cvf::BoundingBox polygonBBox;
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for (cvf::Vec3f nodeCoord : nodeCoordVec) polygonBBox.add(nodeCoord);
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mainGrid->findIntersectingCells(polygonBBox, &cellindecies);
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return cellindecies;
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return cellindecies;
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}
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}
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@ -203,7 +178,7 @@ void RimFracture::fieldChangedByUi(const caf::PdmFieldHandle* changedField, cons
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changedField == &tilt)
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changedField == &tilt)
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{
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{
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setRecomputeGeometryFlag();
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clearDisplayGeometryCache();
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RimView* rimView = nullptr;
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RimView* rimView = nullptr;
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this->firstAncestorOrThisOfType(rimView);
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this->firstAncestorOrThisOfType(rimView);
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@ -238,41 +213,17 @@ cvf::Vec3d RimFracture::fracturePosition() const
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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cvf::BoundingBox RimFracture::boundingBoxInDomainCoords()
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cvf::BoundingBox RimFracture::boundingBoxInDomainCoords()
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{
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{
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cvf::BoundingBox bb;
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std::vector<cvf::Vec3f> nodeCoordVec;
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std::vector<cvf::uint> triangleIndices;
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for (auto coord : nodeCoords())
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this->triangleGeometry(&triangleIndices, &nodeCoordVec);
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{
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bb.add(coord);
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}
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return bb;
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cvf::BoundingBox fractureBBox;
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for (cvf::Vec3f nodeCoord : nodeCoordVec) fractureBBox.add(nodeCoord);
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return fractureBBox;
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimFracture::computeGeometry()
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{
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std::vector<cvf::Vec3f> nodeCoords;
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std::vector<cvf::uint> triangleIndices;
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RimFractureTemplate* fractureDef = fractureTemplate();
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if (fractureDef )
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{
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fractureDef->fractureTriangleGeometry(&nodeCoords, &triangleIndices, fractureUnit());
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}
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cvf::Mat4f m = transformMatrix();
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for (cvf::Vec3f& v : nodeCoords)
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{
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v.transformPoint(m);
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}
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m_rigFracture->setGeometry(triangleIndices, nodeCoords);
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m_recomputeGeometry = false;
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}
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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///
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///
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@ -327,21 +278,31 @@ cvf::Mat4f RimFracture::transformMatrix() const
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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///
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///
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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void RimFracture::setRecomputeGeometryFlag()
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void RimFracture::clearDisplayGeometryCache()
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{
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{
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m_recomputeGeometry = true;
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m_fracturePartMgr->clearGeometryCache();
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m_fracturePartMgr->clearGeometryCache();
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}
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}
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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///
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///
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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bool RimFracture::isRecomputeGeometryFlagSet()
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void RimFracture::triangleGeometry(std::vector<cvf::uint>* triangleIndices, std::vector<cvf::Vec3f>* nodeCoords)
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{
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{
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return m_recomputeGeometry;
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RimFractureTemplate* fractureDef = fractureTemplate();
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if (fractureDef )
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{
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fractureDef->fractureTriangleGeometry(nodeCoords, triangleIndices, fractureUnit());
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}
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cvf::Mat4f m = transformMatrix();
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for (cvf::Vec3f& v : *nodeCoords)
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{
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v.transformPoint(m);
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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///
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///
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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@ -500,7 +461,7 @@ void RimFracture::defineEditorAttribute(const caf::PdmFieldHandle* field, QStrin
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void RimFracture::setAnchorPosition(const cvf::Vec3d& pos)
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void RimFracture::setAnchorPosition(const cvf::Vec3d& pos)
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{
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{
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m_anchorPosition = pos;
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m_anchorPosition = pos;
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setRecomputeGeometryFlag();
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clearDisplayGeometryCache();
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// Update ijk
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// Update ijk
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{
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{
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@ -539,16 +500,6 @@ void RimFracture::setAnchorPosition(const cvf::Vec3d& pos)
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}
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RigFracture* RimFracture::attachedRigFracture() const
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{
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CVF_ASSERT(m_rigFracture.notNull());
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return m_rigFracture.p();
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}
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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///
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///
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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@ -583,14 +534,3 @@ RivWellFracturePartMgr* RimFracture::fracturePartManager()
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return m_fracturePartMgr.p();
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return m_fracturePartMgr.p();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RimFracture::hasValidGeometry() const
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{
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if (m_recomputeGeometry) return false;
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return (nodeCoords().size() > 0 && triangleIndices().size() > 0);
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}
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@ -35,7 +35,6 @@
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#include "cafPdmPtrField.h"
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#include "cafPdmPtrField.h"
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class RigFracture;
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class RimEclipseCase;
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class RimEclipseCase;
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class RimEllipseFractureTemplate;
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class RimEllipseFractureTemplate;
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class RivWellFracturePartMgr;
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class RivWellFracturePartMgr;
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@ -74,19 +73,14 @@ public:
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cvf::Mat4f transformMatrix() const;
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cvf::Mat4f transformMatrix() const;
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const RigFracture* attachedRigFracture() const;
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void setFractureTemplate(RimFractureTemplate* fractureTemplate);
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void setFractureTemplate(RimFractureTemplate* fractureTemplate);
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RimFractureTemplate* fractureTemplate() const;
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RimFractureTemplate* fractureTemplate() const;
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RivWellFracturePartMgr* fracturePartManager();
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RivWellFracturePartMgr* fracturePartManager();
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bool hasValidGeometry() const;
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void clearDisplayGeometryCache();
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void computeGeometry();
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void setRecomputeGeometryFlag();
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const std::vector<cvf::uint>& triangleIndices() const;
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void triangleGeometry(std::vector<cvf::uint>* triangleIndices, std::vector<cvf::Vec3f>* vxCoords );
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const std::vector<cvf::Vec3f>& nodeCoords() const;
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std::vector<size_t> getPotentiallyFracturedCells(const RigMainGrid* mainGrid);
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std::vector<size_t> getPotentiallyFracturedCells(const RigMainGrid* mainGrid);
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@ -102,7 +96,6 @@ protected:
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virtual void defineEditorAttribute(const caf::PdmFieldHandle* field, QString uiConfigName, caf::PdmUiEditorAttribute * attribute) override;
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virtual void defineEditorAttribute(const caf::PdmFieldHandle* field, QString uiConfigName, caf::PdmUiEditorAttribute * attribute) override;
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private:
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private:
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bool isRecomputeGeometryFlagSet();
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cvf::Vec3d fracturePositionForUi() const;
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cvf::Vec3d fracturePositionForUi() const;
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QString createOneBasedIJKText() const;
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QString createOneBasedIJKText() const;
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@ -116,8 +109,6 @@ protected:
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private:
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private:
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caf::PdmField<cvf::Vec3d> m_anchorPosition;
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caf::PdmField<cvf::Vec3d> m_anchorPosition;
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cvf::ref<RigFracture> m_rigFracture;
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bool m_recomputeGeometry;
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caf::PdmField<int> m_anchorPosEclipseCellI; // Zero based indexing
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caf::PdmField<int> m_anchorPosEclipseCellI; // Zero based indexing
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caf::PdmField<int> m_anchorPosEclipseCellJ; // Zero based indexing
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caf::PdmField<int> m_anchorPosEclipseCellJ; // Zero based indexing
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@ -124,14 +124,14 @@ void RimFractureTemplate::fieldChangedByUi(const caf::PdmFieldHandle* changedFie
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if (changedField == &azimuthAngle && (abs(oldValue.toDouble() - fracture->azimuth()) < 1e-5))
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if (changedField == &azimuthAngle && (abs(oldValue.toDouble() - fracture->azimuth()) < 1e-5))
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{
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{
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fracture->updateAzimuthFromFractureTemplate();
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fracture->updateAzimuthFromFractureTemplate();
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fracture->setRecomputeGeometryFlag();
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fracture->clearDisplayGeometryCache();
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}
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}
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if (changedField == &orientationType)
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if (changedField == &orientationType)
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{
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{
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fracture->updateAzimuthFromFractureTemplate();
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fracture->updateAzimuthFromFractureTemplate();
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fracture->setRecomputeGeometryFlag();
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fracture->clearDisplayGeometryCache();
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}
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}
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}
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}
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}
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}
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@ -109,7 +109,7 @@ void RimStimPlanFractureTemplate::fieldChangedByUi(const caf::PdmFieldHandle* ch
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if (fracture->fractureTemplate() == this)
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if (fracture->fractureTemplate() == this)
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{
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{
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fracture->stimPlanTimeIndexToPlot = activeTimeStepIndex;
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fracture->stimPlanTimeIndexToPlot = activeTimeStepIndex;
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fracture->setRecomputeGeometryFlag();
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fracture->clearDisplayGeometryCache();
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}
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}
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}
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}
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proj->createDisplayModelAndRedrawAllViews();
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proj->createDisplayModelAndRedrawAllViews();
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@ -131,7 +131,7 @@ void RimStimPlanFractureTemplate::fieldChangedByUi(const caf::PdmFieldHandle* ch
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{
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{
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if (fracture->fractureTemplate() == this)
|
if (fracture->fractureTemplate() == this)
|
||||||
{
|
{
|
||||||
fracture->setRecomputeGeometryFlag();
|
fracture->clearDisplayGeometryCache();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -244,7 +244,7 @@ void RimEclipseView::updateScaleTransform()
|
|||||||
this->descendantsIncludingThisOfType(fractures);
|
this->descendantsIncludingThisOfType(fractures);
|
||||||
for (RimFracture* fracture : fractures)
|
for (RimFracture* fracture : fractures)
|
||||||
{
|
{
|
||||||
fracture->setRecomputeGeometryFlag();
|
fracture->clearDisplayGeometryCache();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_viewer) m_viewer->updateCachedValuesInScene();
|
if (m_viewer) m_viewer->updateCachedValuesInScene();
|
||||||
|
@ -57,7 +57,6 @@ ${CEE_CURRENT_LIST_DIR}RigSummaryCaseData.h
|
|||||||
${CEE_CURRENT_LIST_DIR}RigLasFileExporter.h
|
${CEE_CURRENT_LIST_DIR}RigLasFileExporter.h
|
||||||
${CEE_CURRENT_LIST_DIR}RigSimulationWellCoordsAndMD.h
|
${CEE_CURRENT_LIST_DIR}RigSimulationWellCoordsAndMD.h
|
||||||
${CEE_CURRENT_LIST_DIR}RigFishbonesGeometry.h
|
${CEE_CURRENT_LIST_DIR}RigFishbonesGeometry.h
|
||||||
${CEE_CURRENT_LIST_DIR}RigFracture.h
|
|
||||||
${CEE_CURRENT_LIST_DIR}RigFractureTransCalc.h
|
${CEE_CURRENT_LIST_DIR}RigFractureTransCalc.h
|
||||||
${CEE_CURRENT_LIST_DIR}RigFractureTransmissibilityEquations.h
|
${CEE_CURRENT_LIST_DIR}RigFractureTransmissibilityEquations.h
|
||||||
${CEE_CURRENT_LIST_DIR}RigWellPathStimplanIntersector.h
|
${CEE_CURRENT_LIST_DIR}RigWellPathStimplanIntersector.h
|
||||||
@ -120,7 +119,6 @@ ${CEE_CURRENT_LIST_DIR}RigSummaryCaseData.cpp
|
|||||||
${CEE_CURRENT_LIST_DIR}RigLasFileExporter.cpp
|
${CEE_CURRENT_LIST_DIR}RigLasFileExporter.cpp
|
||||||
${CEE_CURRENT_LIST_DIR}RigSimulationWellCoordsAndMD.cpp
|
${CEE_CURRENT_LIST_DIR}RigSimulationWellCoordsAndMD.cpp
|
||||||
${CEE_CURRENT_LIST_DIR}RigFishbonesGeometry.cpp
|
${CEE_CURRENT_LIST_DIR}RigFishbonesGeometry.cpp
|
||||||
${CEE_CURRENT_LIST_DIR}RigFracture.cpp
|
|
||||||
${CEE_CURRENT_LIST_DIR}RigFractureTransCalc.cpp
|
${CEE_CURRENT_LIST_DIR}RigFractureTransCalc.cpp
|
||||||
${CEE_CURRENT_LIST_DIR}RigFractureTransmissibilityEquations.cpp
|
${CEE_CURRENT_LIST_DIR}RigFractureTransmissibilityEquations.cpp
|
||||||
${CEE_CURRENT_LIST_DIR}RigWellPathStimplanIntersector.cpp
|
${CEE_CURRENT_LIST_DIR}RigWellPathStimplanIntersector.cpp
|
||||||
|
@ -1,51 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Copyright (C) 2017 Statoil ASA
|
|
||||||
//
|
|
||||||
// ResInsight is free software: you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation, either version 3 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
||||||
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
||||||
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
||||||
//
|
|
||||||
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
|
|
||||||
// for more details.
|
|
||||||
//
|
|
||||||
/////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#include "RigFracture.h"
|
|
||||||
|
|
||||||
//--------------------------------------------------------------------------------------------------
|
|
||||||
///
|
|
||||||
//--------------------------------------------------------------------------------------------------
|
|
||||||
RigFracture::RigFracture()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
//--------------------------------------------------------------------------------------------------
|
|
||||||
///
|
|
||||||
//--------------------------------------------------------------------------------------------------
|
|
||||||
void RigFracture::setGeometry(const std::vector<cvf::uint>& triangleIndices, const std::vector<cvf::Vec3f>& nodeCoords)
|
|
||||||
{
|
|
||||||
m_nodeCoords = nodeCoords;
|
|
||||||
m_triangleIndices = triangleIndices;
|
|
||||||
}
|
|
||||||
|
|
||||||
//--------------------------------------------------------------------------------------------------
|
|
||||||
///
|
|
||||||
//--------------------------------------------------------------------------------------------------
|
|
||||||
const std::vector<cvf::uint>& RigFracture::triangleIndices() const
|
|
||||||
{
|
|
||||||
return m_triangleIndices;
|
|
||||||
}
|
|
||||||
|
|
||||||
//--------------------------------------------------------------------------------------------------
|
|
||||||
/// Returns node coordinates in domain coordinate system
|
|
||||||
//--------------------------------------------------------------------------------------------------
|
|
||||||
const std::vector<cvf::Vec3f>& RigFracture::nodeCoords() const
|
|
||||||
{
|
|
||||||
return m_nodeCoords;
|
|
||||||
}
|
|
@ -1,46 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Copyright (C) 2017 Statoil ASA
|
|
||||||
//
|
|
||||||
// ResInsight is free software: you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation, either version 3 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
||||||
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
||||||
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
||||||
//
|
|
||||||
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
|
|
||||||
// for more details.
|
|
||||||
//
|
|
||||||
/////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
|
|
||||||
#include "cvfBase.h"
|
|
||||||
#include "cvfObject.h"
|
|
||||||
#include "cvfMath.h"
|
|
||||||
#include "cvfVector3.h"
|
|
||||||
|
|
||||||
#include <vector>
|
|
||||||
|
|
||||||
//==================================================================================================
|
|
||||||
///
|
|
||||||
//==================================================================================================
|
|
||||||
class RigFracture : public cvf::Object
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
RigFracture();
|
|
||||||
|
|
||||||
void setGeometry(const std::vector<cvf::uint>& triangleIndices, const std::vector<cvf::Vec3f>& nodeCoords);
|
|
||||||
|
|
||||||
const std::vector<cvf::uint>& triangleIndices() const;
|
|
||||||
const std::vector<cvf::Vec3f>& nodeCoords() const;
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::vector<cvf::uint> m_triangleIndices;
|
|
||||||
std::vector<cvf::Vec3f> m_nodeCoords;
|
|
||||||
};
|
|
||||||
|
|
@ -25,11 +25,9 @@
|
|||||||
#include "RimReservoirCellResultsStorage.h"
|
#include "RimReservoirCellResultsStorage.h"
|
||||||
#include "RigResultAccessorFactory.h"
|
#include "RigResultAccessorFactory.h"
|
||||||
#include "RimFracture.h"
|
#include "RimFracture.h"
|
||||||
#include "RigFracture.h"
|
|
||||||
#include "cvfGeometryTools.h"
|
#include "cvfGeometryTools.h"
|
||||||
#include "RigCellGeometryTools.h"
|
#include "RigCellGeometryTools.h"
|
||||||
#include "RigActiveCellInfo.h"
|
#include "RigActiveCellInfo.h"
|
||||||
#include "RigFracture.h"
|
|
||||||
#include "RimStimPlanFractureTemplate.h"
|
#include "RimStimPlanFractureTemplate.h"
|
||||||
|
|
||||||
#include <QString>
|
#include <QString>
|
||||||
|
@ -31,7 +31,6 @@
|
|||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <QString>
|
#include <QString>
|
||||||
#include "RigFracture.h"
|
|
||||||
|
|
||||||
//==================================================================================================
|
//==================================================================================================
|
||||||
///
|
///
|
||||||
|
Loading…
Reference in New Issue
Block a user