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riTRANXYZ: Added to build system. First implementation.
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@ -17,6 +17,7 @@ ${CEE_CURRENT_LIST_DIR}RigActiveCellsResultAccessor.h
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${CEE_CURRENT_LIST_DIR}RigCellEdgeResultAccessor.h
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${CEE_CURRENT_LIST_DIR}RigCombTransResultAccessor.h
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${CEE_CURRENT_LIST_DIR}RigCombMultResultAccessor.h
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${CEE_CURRENT_LIST_DIR}RigCombRiTransResultAccessor.h
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${CEE_CURRENT_LIST_DIR}RigResultModifier.h
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${CEE_CURRENT_LIST_DIR}RigResultModifierFactory.h
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${CEE_CURRENT_LIST_DIR}RigLocalGrid.h
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@ -50,6 +51,7 @@ ${CEE_CURRENT_LIST_DIR}RigActiveCellsResultAccessor.cpp
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${CEE_CURRENT_LIST_DIR}RigCellEdgeResultAccessor.cpp
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${CEE_CURRENT_LIST_DIR}RigCombTransResultAccessor.cpp
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${CEE_CURRENT_LIST_DIR}RigCombMultResultAccessor.cpp
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${CEE_CURRENT_LIST_DIR}RigCombRiTransResultAccessor.cpp
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${CEE_CURRENT_LIST_DIR}RigResultModifierFactory.cpp
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${CEE_CURRENT_LIST_DIR}RigLocalGrid.cpp
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${CEE_CURRENT_LIST_DIR}RigMainGrid.cpp
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@ -18,10 +18,12 @@
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#include "RigCombRiTransResultAccessor.h"
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#include "RigMainGrid.h"
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#include "RigGridBase.h"
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#include "RigCell.h"
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#include <cmath>
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#include "cvfGeometryTools.h"
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//--------------------------------------------------------------------------------------------------
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///
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@ -65,7 +67,7 @@ double RigCombRiTransResultAccessor::cellScalar(size_t gridLocalCellIndex) const
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return HUGE_VAL;
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}
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double RigCombRiTransResultAccessor::getPermValue(size_t gridLocalCellIndex, cvf::StructGridInterface::FaceType faceId)
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double RigCombRiTransResultAccessor::getPermValue(size_t gridLocalCellIndex, cvf::StructGridInterface::FaceType faceId) const
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{
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switch (faceId)
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{
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@ -84,19 +86,19 @@ double RigCombRiTransResultAccessor::getPermValue(size_t gridLocalCellIndex, cvf
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case cvf::StructGridInterface::POS_K:
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case cvf::StructGridInterface::NEG_K:
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{
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return zPermAccessor->cellScalar(gridLocalCellIndex);
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return m_zPermAccessor->cellScalar(gridLocalCellIndex);
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}
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break;
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}
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return HUGE_VAL;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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double RigCombRiTransResultAccessor::calculateHalfCellTrans( size_t gridLocalCellIndex, cvf::StructGridInterface::FaceType faceId)
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double RigCombRiTransResultAccessor::getNtgValue(size_t gridLocalCellIndex, cvf::StructGridInterface::FaceType faceId ) const
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{
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double perm = getPermValue(gridLocalCellIndex, faceId);
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double ntg = 1.0;
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if (faceId != cvf::StructGridInterface::POS_K && faceId != cvf::StructGridInterface::NEG_K)
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@ -104,40 +106,141 @@ double RigCombRiTransResultAccessor::calculateHalfCellTrans( size_t gridLocalCel
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m_ntgAccessor->cellScalar(gridLocalCellIndex);
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}
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RigCell& cell = m_grid->cell(gridLocalCellIndex);
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cvf::Vec3d centerToFace = cell.faceCenter(faceId) - cell.center();
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cvf::Vec3d faceAreaVec = cell.faceNormalWithAreaLenght(faceId);
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double halfCellTrans = perm*ntg*(faceAreaVec*centerToFace) / (centerToFace*centerToFace);
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return halfCellTrans;
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return ntg;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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double RigCombRiTransResultAccessor::cellFaceScalar(size_t gridLocalCellIndex, cvf::StructGridInterface::FaceType faceId) const
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double halfCellTransmissibility( double perm , double ntg, const cvf::Vec3d& centerToFace, const cvf::Vec3d& faceAreaVec)
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{
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size_t reservoirCellIndex = m_grid->reservoirCellIndex(gridLocalCellIndex);
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RigFault* fault = m_grid->mainGrid()->findFaultFromCellIndexAndCellFace(reservoirCellIndex, faceId);
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return perm*ntg*(faceAreaVec*centerToFace) / (centerToFace*centerToFace);
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}
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if (fault)
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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double newtran(double cdarchy, double mult, double halfCellTrans, double neighborHalfCellTrans)
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{
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return cdarchy * mult / ( ( 1 / halfCellTrans) + (1 / neighborHalfCellTrans) );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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double RigCombRiTransResultAccessor::calculateHalfCellTrans(size_t gridLocalCellIndex, size_t neighborGridCellIdx, cvf::StructGridInterface::FaceType faceId, bool isFaultFace) const
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{
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const RigCell& cell = m_grid->cell(gridLocalCellIndex);
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cvf::Vec3d faceAreaVec;
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cvf::Vec3d faceCenter;
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if (isFaultFace)
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{
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calculateConnectionGeometry( gridLocalCellIndex, neighborGridCellIdx, faceId, &faceCenter, &faceAreaVec);
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}
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else
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{
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const RigCell& cell = m_grid->cell(gridLocalCellIndex);
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faceCenter = cell.faceCenter(faceId);
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faceAreaVec = cell.faceNormalWithAreaLenght(faceId);
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}
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cvf::Vec3d centerToFace = faceCenter - cell.center();
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double perm = getPermValue(gridLocalCellIndex, faceId);
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double ntg = getNtgValue(gridLocalCellIndex, faceId );
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return halfCellTransmissibility(perm, ntg, centerToFace, faceAreaVec);
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}
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void RigCombRiTransResultAccessor::calculateConnectionGeometry( size_t gridLocalCellIndex, size_t neighborGridCellIdx,
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cvf::StructGridInterface::FaceType faceId,
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cvf::Vec3d* faceCenter, cvf::Vec3d* faceAreaVec) const
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{
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CVF_TIGHT_ASSERT(faceCenter && faceAreaVec);
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*faceCenter = cvf::Vec3d::ZERO;
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*faceAreaVec = cvf::Vec3d::ZERO;
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const RigMainGrid* mainGrid = m_grid->mainGrid();
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const RigCell& c1 = m_grid->cell(gridLocalCellIndex);
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const RigCell& c2 = m_grid->cell(neighborGridCellIdx);
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std::vector<size_t> polygon;
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std::vector<cvf::Vec3d> intersections;
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caf::SizeTArray4 face1;
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caf::SizeTArray4 face2;
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c1.faceIndices(faceId, &face1);
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c2.faceIndices(cvf::StructGridInterface::oppositeFace(faceId), &face2);
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bool foundOverlap = cvf::GeometryTools::calculateOverlapPolygonOfTwoQuads(
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&polygon,
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&intersections,
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(cvf::EdgeIntersectStorage<size_t>*)NULL,
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cvf::wrapArrayConst(&(mainGrid->nodes())),
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face1.data(),
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face2.data(),
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1e-6);
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if (foundOverlap)
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{
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std::vector<cvf::Vec3d> realPolygon;
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for (size_t pIdx = 0; pIdx < polygon.size(); ++pIdx)
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{
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if (polygon[pIdx] < m_grid->mainGrid()->nodes().size())
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realPolygon.push_back(m_grid->mainGrid()->nodes()[polygon[pIdx]]);
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else
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realPolygon.push_back(intersections[polygon[pIdx] - m_grid->mainGrid()->nodes().size()]);
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}
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// Polygon center
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for (size_t pIdx = 0; pIdx < realPolygon.size(); ++pIdx)
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{
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*faceCenter += realPolygon[pIdx];
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}
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*faceCenter *= 1.0/realPolygon.size();
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// Polygon area vector
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*faceAreaVec = cvf::GeometryTools::polygonAreaNormal3D(realPolygon);
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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/// Neighbour cell transmisibilities only is calculated here
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/// Not NNC transmisibilities. Thart has to be done separatly elsewhere
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///
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/// Todo: What about Grid to Grid connections ?
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/// Todo: needs optimization. Things are done several times. Caching of the results should be considered. etc.
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///
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//--------------------------------------------------------------------------------------------------
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double RigCombRiTransResultAccessor::cellFaceScalar(size_t gridLocalCellIndex, cvf::StructGridInterface::FaceType faceId) const
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{
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size_t i, j, k, neighborGridCellIdx;
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m_grid->ijkFromCellIndex(gridLocalCellIndex, &i, &j, &k);
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if (m_grid->cellIJKNeighbor(i, j, k, faceId, &neighborGridCellIdx))
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{
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double halfCellTrans = calculateHalfCellTrans(gridLocalCellIndex, faceId);
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double neighborHalfCellTrans = calculateHalfCellTrans(neighborGridCellIdx, cvf::StructGridInterface::oppositeFace(faceId));
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size_t reservoirCellIndex = m_grid->reservoirCellIndex(gridLocalCellIndex);
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const RigFault* fault = m_grid->mainGrid()->findFaultFromCellIndexAndCellFace(reservoirCellIndex, faceId);
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bool isOnFault = fault;
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return m_cdarchy/ ( ( 1 / halfCellTrans) + (1 / neighborHalfCellTrans) );
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}
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double halfCellTrans = 0;
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double neighborHalfCellTrans = 0;
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halfCellTrans = calculateHalfCellTrans(gridLocalCellIndex, neighborGridCellIdx, faceId, isOnFault);
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neighborHalfCellTrans = calculateHalfCellTrans(neighborGridCellIdx, gridLocalCellIndex, cvf::StructGridInterface::oppositeFace(faceId), isOnFault);
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return newtran(m_cdarchy, 1.0, halfCellTrans, neighborHalfCellTrans);
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}
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return HUGE_VAL;
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@ -49,6 +49,12 @@ public:
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virtual double cellFaceScalar(size_t gridLocalCellIndex, cvf::StructGridInterface::FaceType faceId) const;
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private:
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double getPermValue(size_t gridLocalCellIndex, cvf::StructGridInterface::FaceType faceId) const;
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double calculateHalfCellTrans( size_t gridLocalCellIndex, size_t neighborGridCellIdx, cvf::StructGridInterface::FaceType faceId, bool isFaultFace) const;
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double getNtgValue( size_t gridLocalCellIndex, cvf::StructGridInterface::FaceType faceId ) const;
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void calculateConnectionGeometry( size_t gridLocalCellIndex, size_t neighborGridCellIdx, cvf::StructGridInterface::FaceType faceId, cvf::Vec3d* centerToFace, cvf::Vec3d* faceAreaVec) const;
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cvf::ref<RigResultAccessor> m_xPermAccessor;
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cvf::ref<RigResultAccessor> m_yPermAccessor;
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@ -517,6 +517,60 @@ void GeometryTools::addMidEdgeNodes(std::list<std::pair<cvf::uint, bool> >* poly
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}
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}
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//--------------------------------------------------------------------------------------------------
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/// Based on http://geomalgorithms.com/a01-_area.html
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/// This method returns the polygon normal with length equal to the polygon area.
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/// The components of the normal is thus the size of projected area into each of the main axis planes
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//--------------------------------------------------------------------------------------------------
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cvf::Vec3d GeometryTools::polygonAreaNormal3D(const std::vector<cvf::Vec3d>& polygon)
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{
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size_t pSize = polygon.size();
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switch (pSize)
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{
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case 0:
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case 1:
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case 2:
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{
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return cvf::Vec3d::ZERO;
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}
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break;
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case 3:
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{
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return 0.5 * ((polygon[1]-polygon[0]) ^ (polygon[2] - polygon[0]));
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}
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break;
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case 4:
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{
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// Cross product of diagonal = 2*A
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return 0.5* ((polygon[2]-polygon[0]) ^ (polygon[3] - polygon[1]));
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}
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break;
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default:
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{
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/// JJS:
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// This is possibly not the fastest approach with large polygons, where a scaled projections approach would be better,
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// but I suspect this (simpler) approach is faster for small polygons, as long as we do not have the polygon normal up front.
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//
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cvf::Vec3d areaNormal(cvf::Vec3d::ZERO);
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size_t h = (pSize - 1)/2;
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size_t k = (pSize % 2) ? 0 : pSize - 1;
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// First quads
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for (size_t i = 1; i < h; ++i)
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{
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areaNormal += ( (polygon[2*i] - polygon[0]) ^ (polygon[2*i + 1] - polygon[2*i-1] ) );
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}
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// Last triangle or quad
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areaNormal += ( (polygon[2*h] - polygon[0]) ^ (polygon[k] - polygon[2*h-1] ) );
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areaNormal *= 0.5;
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return areaNormal;
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}
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}
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}
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@ -27,6 +27,8 @@ public:
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static double getAngle(const cvf::Vec3d& positiveNormalAxis, const cvf::Vec3d& v1, const cvf::Vec3d& v2);
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static double getAngle(const cvf::Vec3d& v1, const cvf::Vec3d& v2);
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static cvf::Vec3d polygonAreaNormal3D(const std::vector<cvf::Vec3d>& polygon);
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enum IntersectionStatus
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{
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NO_INTERSECTION,
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