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#829 Improved category colors slightly
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@ -347,6 +347,10 @@ void RimLegendConfig::updateLegend()
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// and Kelly Colors and sorted by hue
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// See also http://www.w3schools.com/colors/ for palettes etc.
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legendColors.reserve(20);
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legendColors.add(cvf::Color3ub(128, 62, 117)); // hwb(310, 24%, 50%) strong_purple
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legendColors.add(cvf::Color3ub(212, 28, 132)); // hwb(326, 11%, 17%) strong_purplish_red
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legendColors.add(cvf::Color3ub(246, 118, 142)); // hwb(349, 46%, 4%) strong_purplish_pink
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legendColors.add(cvf::Color3ub(193, 0, 32)); // hwb(350, 0%, 24%) vivid_red
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legendColors.add(cvf::Color3ub(127, 24, 13)); // hwb( 6, 5%, 50%) strong_reddish_brown
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legendColors.add(cvf::Color3ub(241, 58, 19)); // hwb( 11, 7%, 5%) vivid_reddish_orange
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legendColors.add(cvf::Color3ub(255, 122, 92)); // hwb( 11, 36%, 0%) strong_yellowish_pink
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@ -362,11 +366,7 @@ void RimLegendConfig::updateLegend()
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legendColors.add(cvf::Color3ub( 54, 125, 123)); // hwb(178, 21%, 51%) vivid_blueish_green
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legendColors.add(cvf::Color3ub( 0, 83, 138)); // hwb(204, 0%, 46%) strong_blue
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legendColors.add(cvf::Color3ub(166, 189, 215)); // hwb(212, 65%, 16%) very_light_blue
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legendColors.add(cvf::Color3ub( 67, 56, 122)); // hwb(250, 22%, 52%) strong_violet_blue
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legendColors.add(cvf::Color3ub(128, 62, 117)); // hwb(310, 24%, 50%) strong_purple
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legendColors.add(cvf::Color3ub(212, 28, 132)); // hwb(326, 11%, 17%) strong_purplish_red
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legendColors.add(cvf::Color3ub(246, 118, 142)); // hwb(349, 46%, 4%) strong_purplish_pink
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legendColors.add(cvf::Color3ub(193, 0, 32)); // hwb(350, 0%, 24%) vivid_red
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legendColors.add(cvf::Color3ub( 46, 76, 224)); // hwb(230, 18%, 12%) medium_blue
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}
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break;
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