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#3197 Refactoring : Add const keyword
Removed fractureBorderPolygon from RimFractureTemplate
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@@ -46,9 +46,8 @@ public:
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RimEllipseFractureTemplate();
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virtual ~RimEllipseFractureTemplate();
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void fractureTriangleGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* polygonIndices) override;
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void fractureTriangleGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* polygonIndices) const override;
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std::vector<cvf::Vec3f> fractureBorderPolygon() override;
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void changeUnits();
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const RigFractureGrid* fractureGrid() const override;
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void setDefaultValuesFromUnit();
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@@ -74,7 +73,8 @@ protected:
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void fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue) override;
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private:
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void assignConductivityToCellsInsideEllipse();
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void assignConductivityToCellsInsideEllipse();
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std::vector<cvf::Vec3f> fractureBorderPolygon() const;
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FractureWidthAndConductivity widthAndConductivityAtWellPathIntersection() const override;
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