#3197 Refactoring : Add const keyword

Removed fractureBorderPolygon from RimFractureTemplate
This commit is contained in:
Magne Sjaastad
2018-08-10 14:28:52 +02:00
parent d612362d4b
commit a672e1fa7f
7 changed files with 16 additions and 33 deletions

View File

@@ -124,16 +124,15 @@ public:
FracOrientationEnum orientationType() const;
float azimuthAngle() const;
float skinFactor() const;
double wellDiameter();
double wellDiameter() const;
FracConductivityEnum conductivityType() const;
double perforationLength();
double perforationLength() const;
virtual void fractureTriangleGeometry(std::vector<cvf::Vec3f>* nodeCoords,
std::vector<cvf::uint>* triangleIndices) = 0;
std::vector<cvf::uint>* triangleIndices) const = 0;
virtual std::vector<cvf::Vec3f> fractureBorderPolygon() = 0;
virtual const RigFractureGrid* fractureGrid() const = 0;
const RimFractureContainment* fractureContainment();
const RimFractureContainment* fractureContainment() const;
virtual void appendDataToResultStatistics(const QString& resultName,
const QString& unit,