#3197 Refactoring : Add const keyword

Removed fractureBorderPolygon from RimFractureTemplate
This commit is contained in:
Magne Sjaastad
2018-08-10 14:28:52 +02:00
parent d612362d4b
commit a672e1fa7f
7 changed files with 16 additions and 33 deletions

View File

@@ -814,14 +814,9 @@ void RimStimPlanFractureTemplate::updateFractureGrid()
///
//--------------------------------------------------------------------------------------------------
void RimStimPlanFractureTemplate::fractureTriangleGeometry(std::vector<cvf::Vec3f>* nodeCoords,
std::vector<cvf::uint>* triangleIndices)
std::vector<cvf::uint>* triangleIndices) const
{
if (m_stimPlanFractureDefinitionData.isNull())
{
loadDataAndUpdate();
}
else
if (m_stimPlanFractureDefinitionData.notNull())
{
m_stimPlanFractureDefinitionData->createFractureTriangleGeometry(m_wellPathDepthAtFracture,
name(),
@@ -830,16 +825,6 @@ void RimStimPlanFractureTemplate::fractureTriangleGeometry(std::vector<cvf::Vec3
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<cvf::Vec3f> RimStimPlanFractureTemplate::fractureBorderPolygon()
{
// Not implemented
return std::vector<cvf::Vec3f>();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------