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#3197 Refactoring : Add const keyword
Removed fractureBorderPolygon from RimFractureTemplate
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@@ -814,14 +814,9 @@ void RimStimPlanFractureTemplate::updateFractureGrid()
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///
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//--------------------------------------------------------------------------------------------------
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void RimStimPlanFractureTemplate::fractureTriangleGeometry(std::vector<cvf::Vec3f>* nodeCoords,
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std::vector<cvf::uint>* triangleIndices)
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std::vector<cvf::uint>* triangleIndices) const
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{
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if (m_stimPlanFractureDefinitionData.isNull())
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{
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loadDataAndUpdate();
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}
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else
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if (m_stimPlanFractureDefinitionData.notNull())
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{
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m_stimPlanFractureDefinitionData->createFractureTriangleGeometry(m_wellPathDepthAtFracture,
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name(),
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@@ -830,16 +825,6 @@ void RimStimPlanFractureTemplate::fractureTriangleGeometry(std::vector<cvf::Vec3
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<cvf::Vec3f> RimStimPlanFractureTemplate::fractureBorderPolygon()
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{
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// Not implemented
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return std::vector<cvf::Vec3f>();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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