#1487 Renaming RigStimPlanFracTemplateCell to RigFractureCell

This commit is contained in:
astridkbjorke
2017-05-30 11:52:19 +02:00
parent 8cf5f6983f
commit a8b6543c3c
18 changed files with 78 additions and 89 deletions

View File

@@ -0,0 +1,68 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017 - Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RigFractureCell.h"
#include "RiaLogging.h"
#include <QString>
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigFractureCell::RigFractureCell()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigFractureCell::RigFractureCell(std::vector<cvf::Vec3d> polygon, size_t i, size_t j)
{
m_polygon = polygon;
m_i = i;
m_j = j;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigFractureCell::~RigFractureCell()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
double RigFractureCell::cellSizeX() const
{
//The polygon corners are always stored in the same order
if (m_polygon.size()>1) return (m_polygon[1] - m_polygon[0]).length();
return cvf::UNDEFINED_DOUBLE;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
double RigFractureCell::cellSizeZ() const
{
if (m_polygon.size()>2) return (m_polygon[2] - m_polygon[1]).length();
return cvf::UNDEFINED_DOUBLE;
}