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Guard null pointer access
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@@ -205,6 +205,8 @@ void RivIntersectionGeometryGenerator::calculateArrays()
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{
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{
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if (m_triangleVxes->size()) return;
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if (m_triangleVxes->size()) return;
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if (m_hexGrid.isNull()) return;
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m_extrusionDirection.normalize();
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m_extrusionDirection.normalize();
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std::vector<cvf::Vec3f> triangleVertices;
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std::vector<cvf::Vec3f> triangleVertices;
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