#2121 Intersections: Update aximuth angle when creating the plane

This commit is contained in:
Unknown 2017-11-23 11:08:02 +01:00 committed by Rebecca Cox
parent 17cb520879
commit ab1ae62f8a

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@ -729,6 +729,7 @@ void RimIntersection::appendPointToAzimuthLine(const cvf::Vec3d& point)
m_twoAzimuthPoints.v().push_back(projectedPoint);
m_azimuthAngle = cvf::Math::toDegrees(azimuthInRadians(m_twoAzimuthPoints()[1] - m_twoAzimuthPoints()[0]));
m_azimuthAngle.uiCapability()->updateConnectedEditors();
}
else if (m_twoAzimuthPoints().size() > 1)
{