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Refactor RimWellPath and RigWellPath
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@@ -434,7 +434,7 @@ std::vector<std::vector<cvf::Vec3d>> RimExtrudedCurveIntersection::polyLines( cv
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{
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if ( wellPath() && wellPath->wellPathGeometry() )
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{
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lines.push_back( wellPath->wellPathGeometry()->m_wellPathPoints );
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lines.push_back( wellPath->wellPathGeometry()->wellPathPoints() );
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RimCase* ownerCase = nullptr;
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this->firstAncestorOrThisOfType( ownerCase );
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if ( ownerCase )
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@@ -550,7 +550,7 @@ void RimExtrudedCurveIntersection::updateSimulationWellCenterline() const
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auto branches = simulationWell->wellPipeBranches();
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for ( const auto& branch : branches )
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{
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m_simulationWellBranchCenterlines.push_back( branch->m_wellPathPoints );
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m_simulationWellBranchCenterlines.push_back( branch->wellPathPoints() );
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}
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}
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}
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