#3185 Use std::array instead of FixedArray

This commit is contained in:
Magne Sjaastad
2018-08-07 10:07:42 +02:00
parent 371969db3c
commit aeae19c748
8 changed files with 51 additions and 46 deletions

View File

@@ -85,8 +85,12 @@ void RivEclipseIntersectionGrid::cellCornerVertices(size_t cellIndex, cvf::Vec3d
//--------------------------------------------------------------------------------------------------
void RivEclipseIntersectionGrid::cellCornerIndices(size_t cellIndex, size_t cornerIndices[8]) const
{
const caf::SizeTArray8& cornerIndicesSource = m_mainGrid->globalCellArray()[cellIndex].cornerIndices();
memcpy(cornerIndices, cornerIndicesSource.data(), 8 * sizeof(size_t));
const std::array<size_t, 8>& cornerIndicesSource = m_mainGrid->globalCellArray()[cellIndex].cornerIndices();
for (size_t i = 0; i < 8; i++)
{
cornerIndices[i] = cornerIndicesSource[i];
}
}
//--------------------------------------------------------------------------------------------------