#3185 Use std::array instead of FixedArray

This commit is contained in:
Magne Sjaastad
2018-08-07 10:07:42 +02:00
parent 371969db3c
commit aeae19c748
8 changed files with 51 additions and 46 deletions

View File

@@ -20,8 +20,10 @@
#pragma once
#include "RigLocalGrid.h"
#include "cvfStructGrid.h"
#include "cafFixedArray.h"
#include <array>
namespace cvf
{
@@ -36,8 +38,9 @@ public:
RigCell();
~RigCell(); // Not virtual, to save space. Do not inherit from this class
caf::SizeTArray8& cornerIndices() { return m_cornerIndices;}
const caf::SizeTArray8& cornerIndices() const { return m_cornerIndices;}
std::array<size_t, 8>& cornerIndices() { return m_cornerIndices;}
const std::array<size_t, 8>& cornerIndices() const { return m_cornerIndices;}
void faceIndices(cvf::StructGridInterface::FaceType face, caf::SizeTArray4 * faceIndices) const ;
bool isInvalid() const { return m_isInvalid; }
@@ -71,7 +74,7 @@ public:
bool isLongPyramidCell(double maxHeightFactor = 5, double nodeNearTolerance = 1e-3 ) const;
bool isCollapsedCell( double nodeNearTolerance = 1e-3) const;
private:
caf::SizeTArray8 m_cornerIndices;
std::array<size_t, 8> m_cornerIndices;
size_t m_gridLocalCellIndex; ///< This cells index in the grid it belongs to.
RigGridBase* m_hostGrid;