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Intersection Box : Doubled the size of the manipulator handles
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@ -249,7 +249,7 @@ void BoxManipulatorPartManager::createAllHandleParts()
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//--------------------------------------------------------------------------------------------------
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void BoxManipulatorPartManager::createCubeFaceHandlePart(BoxFace face, cvf::Vec3f p1, cvf::Vec3f p2, cvf::Vec3f p3, cvf::Vec3f p4)
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{
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float handleSize = static_cast<float>(m_sizeOnStartManipulation.length() * 0.02);
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float handleSize = static_cast<float>(m_sizeOnStartManipulation.length() * 0.05);
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Vec3f center = (p1 + p2 + p3 + p4) / 4.0f;
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