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Refactor : Use const reference
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@@ -46,8 +46,7 @@ public:
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RimEllipseFractureTemplate();
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virtual ~RimEllipseFractureTemplate();
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void fractureTriangleGeometry(std::vector<cvf::Vec3f>* nodeCoords,
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std::vector<cvf::uint>* polygonIndices) override;
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void fractureTriangleGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* polygonIndices) override;
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std::vector<cvf::Vec3f> fractureBorderPolygon() override;
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void changeUnits();
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@@ -73,7 +72,6 @@ protected:
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private:
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void assignConductivityToCellsInsideEllipse();
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FractureWidthAndConductivity widthAndConductivityAtWellPathIntersection() const override;
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private:
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