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GeoMech Intersection updates: support multiple parts (#8160)
* Rearrange intersection classes, split single file into one-per-class * Support multi-part geomech case intersections
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2021 - Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfBoundingBox.h"
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#include "cvfObject.h"
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#include "cvfVector3.h"
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#include "cvfStructGrid.h"
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#include <vector>
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class RigFault;
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//--------------------------------------------------------------------------------------------------
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/// Interface definition used to compute the geometry for planes intersecting a grid
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//--------------------------------------------------------------------------------------------------
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class RivIntersectionHexGridInterface : public cvf::Object
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{
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public:
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virtual cvf::Vec3d displayOffset() const = 0;
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virtual cvf::BoundingBox boundingBox() const = 0;
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virtual void findIntersectingCells( const cvf::BoundingBox& intersectingBB,
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std::vector<size_t>* intersectedCells ) const = 0;
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virtual bool useCell( size_t cellIndex ) const = 0;
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virtual void cellCornerVertices( size_t cellIndex, cvf::Vec3d cellCorners[8] ) const = 0;
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virtual void cellCornerIndices( size_t cellIndex, size_t cornerIndices[8] ) const = 0;
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virtual const RigFault* findFaultFromCellIndexAndCellFace( size_t reservoirCellIndex,
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cvf::StructGridInterface::FaceType face ) const = 0;
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};
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