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#3970 Contour Maps: improve edge look
* Remove excess tiny triangles around edges * Remove labels from contour lines that overlap inner contour lines
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@@ -58,6 +58,9 @@ private:
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std::vector<std::vector<cvf::ref<cvf::Drawable>>> createContourPolygons(const caf::DisplayCoordTransform* displayCoordTransform, const std::vector<std::vector<cvf::BoundingBox>>& labelBBoxes) const;
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std::vector<cvf::ref<cvf::Drawable>> createContourLabels(const cvf::Camera* camera, const caf::DisplayCoordTransform* displayCoordTransform, std::vector<std::vector<cvf::BoundingBox>>* labelBBoxes) const;
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cvf::ref<cvf::DrawableGeo> createPickPointVisDrawable(const caf::DisplayCoordTransform* displayCoordTransform) const;
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bool lineOverlapsWithPreviousContourLevel(const cvf::Vec3d& lineCenter,
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const RimContourMapProjection::ContourPolygons* previousLevel) const;
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private:
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caf::PdmPointer<RimContourMapProjection> m_contourMapProjection;
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caf::PdmPointer<RimGridView> m_parentContourMap;
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