#3970 Contour Maps: improve edge look

* Remove excess tiny triangles around edges
* Remove labels from contour lines that overlap inner contour lines
This commit is contained in:
Gaute Lindkvist
2019-01-17 19:27:49 +01:00
parent 5d9ef00067
commit b1ad93f4b9
11 changed files with 216 additions and 121 deletions

View File

@@ -214,17 +214,16 @@ void caf::ContourLines::create(const std::vector<double>& dataXY, const std::vec
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<caf::ContourLines::ClosedPolygons> caf::ContourLines::create(const std::vector<double>& dataXY,
const std::vector<double>& xPositions,
const std::vector<double>& yPositions,
const std::vector<double>& contourLevels,
double areaThreshold)
std::vector<caf::ContourLines::ListOfLineSegments> caf::ContourLines::create(const std::vector<double>& dataXY,
const std::vector<double>& xPositions,
const std::vector<double>& yPositions,
const std::vector<double>& contourLevels)
{
const double eps = 1.0e-4;
std::vector<std::vector<cvf::Vec2d>> contourLineSegments;
caf::ContourLines::create(dataXY, xPositions, yPositions, contourLevels, &contourLineSegments);
std::vector<ClosedPolygons> closedPolygonsPerLevel(contourLevels.size());
std::vector<ListOfLineSegments> listOfSegmentsPerLevel(contourLevels.size());
for (size_t i = 0; i < contourLevels.size(); ++i)
{
@@ -232,84 +231,16 @@ std::vector<caf::ContourLines::ClosedPolygons> caf::ContourLines::create(const s
size_t nSegments = nPoints / 2;
if (nSegments >= 3u) // Need at least three segments for a closed polygon
{
std::list<std::pair<cvf::Vec2d, cvf::Vec2d>> unorderedSegments;
ListOfLineSegments unorderedSegments;
for (size_t j = 0; j < contourLineSegments[i].size(); j += 2)
{
unorderedSegments.push_back(std::make_pair(contourLineSegments[i][j], contourLineSegments[i][j + 1]));
}
std::deque<cvf::Vec2d> closedPolygonDeque;
while (!unorderedSegments.empty())
{
bool expandedPolygon = false;
for (auto listIt = unorderedSegments.begin(); listIt != unorderedSegments.end(); ++listIt)
{
if (closedPolygonDeque.empty() || listIt->first == closedPolygonDeque.back())
{
closedPolygonDeque.push_back(listIt->first);
closedPolygonDeque.push_back(listIt->second);
unorderedSegments.erase(listIt);
expandedPolygon = true;
break;
}
else if (listIt->second == closedPolygonDeque.back())
{
closedPolygonDeque.push_back(listIt->second);
closedPolygonDeque.push_back(listIt->first);
unorderedSegments.erase(listIt);
expandedPolygon = true;
break;
}
else if (listIt->first == closedPolygonDeque.front())
{
closedPolygonDeque.push_front(listIt->first);
closedPolygonDeque.push_front(listIt->second);
unorderedSegments.erase(listIt);
expandedPolygon = true;
break;
}
else if (listIt->second == closedPolygonDeque.front())
{
closedPolygonDeque.push_front(listIt->second);
closedPolygonDeque.push_front(listIt->first);
unorderedSegments.erase(listIt);
expandedPolygon = true;
break;
}
}
if (!expandedPolygon || unorderedSegments.empty())
{
if (closedPolygonDeque.back() != closedPolygonDeque.front())
{
closedPolygonDeque.push_back(closedPolygonDeque.back());
closedPolygonDeque.push_back(closedPolygonDeque.front());
}
// Make sure it is counter clockwise. Use Shoelace formula to calculate signed area.
// https://en.wikipedia.org/wiki/Shoelace_formula
double signedArea = 0.0;
for (size_t j = 0; j < closedPolygonDeque.size() - 1; ++j)
{
signedArea += (closedPolygonDeque[j + 1].x() - closedPolygonDeque[j].x()) *
(closedPolygonDeque[j + 1].y() + closedPolygonDeque[j].y());
}
if (std::abs(signedArea) > areaThreshold)
{
if (signedArea < 0.0)
{
closedPolygonsPerLevel[i].emplace_back(closedPolygonDeque.rbegin(), closedPolygonDeque.rend());
}
else
{
closedPolygonsPerLevel[i].emplace_back(closedPolygonDeque.begin(), closedPolygonDeque.end());
}
}
closedPolygonDeque.clear();
}
unorderedSegments.push_back(std::make_pair(cvf::Vec3d(contourLineSegments[i][j]), cvf::Vec3d(contourLineSegments[i][j + 1])));
}
listOfSegmentsPerLevel[i] = unorderedSegments;
}
}
return closedPolygonsPerLevel;
return listOfSegmentsPerLevel;
}
//--------------------------------------------------------------------------------------------------

View File

@@ -25,9 +25,11 @@
#include "cvfBase.h"
#include "cvfVector2.h"
#include "cvfVector3.h"
#include <deque>
#include <limits>
#include <list>
#include <vector>
namespace caf
@@ -35,14 +37,13 @@ namespace caf
class ContourLines
{
public:
typedef std::vector<cvf::Vec2d> ClosedPolygon;
typedef std::vector<ClosedPolygon> ClosedPolygons;
typedef std::pair<cvf::Vec3d, cvf::Vec3d> LineSegment;
typedef std::list<LineSegment> ListOfLineSegments;
static std::vector<ClosedPolygons> create(const std::vector<double>& dataXY,
const std::vector<double>& xPositions,
const std::vector<double>& yPositions,
const std::vector<double>& contourLevels,
double areaTreshold = std::numeric_limits<double>::infinity());
static std::vector<ListOfLineSegments> create(const std::vector<double>& dataXY,
const std::vector<double>& xPositions,
const std::vector<double>& yPositions,
const std::vector<double>& contourLevels);
private:
static void create(const std::vector<double>& dataXY,