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Change 18603 on 2012/09/11 by fredrik@fredrik_MBP-BootCamp
Added glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN, GL_LOWER_LEFT); to get proper orientation of textures on point sprites
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@@ -68,6 +68,7 @@ public:
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void loadResult();
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bool hasResult() const;
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void minMaxCellEdgeValues(double& min, double& max);
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protected:
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virtual void fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue);
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