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#914 Transformed stress on intersection Box is working
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@@ -57,18 +57,6 @@ private:
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void updatePartEffect();
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void generatePartGeometry();
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static void calculateEclipseTextureCoordinates(cvf::Vec2fArray* textureCoords,
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const std::vector<size_t>& triangleToCellIdxMap,
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const RigResultAccessor* resultAccessor,
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const cvf::ScalarMapper* mapper);
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static void calculateGeoMechTextureCoords(cvf::Vec2fArray* textureCoords,
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const std::vector<RivIntersectionVertexWeights> &vertexWeights,
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const std::vector<float> &resultValues,
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bool isElementNodalResult,
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const RigFemPart* femPart,
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const cvf::ScalarMapper* mapper);
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cvf::ref<RivIntersectionHexGridInterface> createHexGridInterface();
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private:
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