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#914 Transformed stress on intersection Box is working
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@@ -66,10 +66,9 @@ public:
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// Mapping between cells and geometry
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const std::vector<size_t>& triangleToCellIndex() const;
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const std::vector<size_t>& triangleToCellIndex() const;
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const std::vector<RivIntersectionVertexWeights>& triangleVxToCellCornerInterpolationWeights() const;
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cvf::Mat3f calculateTriangleOrientation(int triangleIndex);
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const cvf::Vec3fArray* triangleVxes() const;
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const RimIntersection* crossSection() const;
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