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Renaming and improved some readability around well paths
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@ -66,7 +66,8 @@ void RivWellPathCollectionPartMgr::setScaleTransform(cvf::Transform * scaleTrans
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivWellPathCollectionPartMgr::appendStaticGeometryPartsToModel(cvf::ModelBasicList* model, cvf::Vec3d displayModelOffset, cvf::Transform* scaleTransform, double characteristicCellSize, cvf::BoundingBox boundingBox)
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void RivWellPathCollectionPartMgr::appendStaticGeometryPartsToModel(cvf::ModelBasicList* model, cvf::Vec3d displayModelOffset,
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cvf::Transform* scaleTransform, double characteristicCellSize, cvf::BoundingBox wellPathClipBoundingBox)
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{
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setScaleTransform(scaleTransform);
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@ -77,7 +78,7 @@ void RivWellPathCollectionPartMgr::appendStaticGeometryPartsToModel(cvf::ModelBa
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{
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RivWellPathPartMgr* partMgr = m_wellPathCollection->wellPaths[wIdx]->partMgr();
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partMgr->setScaleTransform(scaleTransform);
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partMgr->appendStaticGeometryPartsToModel(model, displayModelOffset, characteristicCellSize, boundingBox);
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partMgr->appendStaticGeometryPartsToModel(model, displayModelOffset, characteristicCellSize, wellPathClipBoundingBox);
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}
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}
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@ -54,7 +54,7 @@ public:
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cvf::Vec3d displayModelOffset,
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cvf::Transform* scaleTransform,
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double characteristicCellSize,
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cvf::BoundingBox boundingBox);
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cvf::BoundingBox wellPathClipBoundingBox);
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private:
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caf::PdmPointer<RimWellPathCollection> m_wellPathCollection;
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@ -95,7 +95,8 @@ RivWellPathPartMgr::~RivWellPathPartMgr()
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//--------------------------------------------------------------------------------------------------
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/// The pipe geometry needs to be rebuilt on scale change to keep the pipes round
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//--------------------------------------------------------------------------------------------------
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void RivWellPathPartMgr::buildWellPathParts(cvf::Vec3d displayModelOffset, double characteristicCellSize, cvf::BoundingBox boundingBox)
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void RivWellPathPartMgr::buildWellPathParts(cvf::Vec3d displayModelOffset, double characteristicCellSize,
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cvf::BoundingBox wellPathClipBoundingBox)
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{
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if (m_wellPathCollection.isNull()) return;
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@ -127,7 +128,7 @@ void RivWellPathPartMgr::buildWellPathParts(cvf::Vec3d displayModelOffset, doubl
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for (size_t idx = 0; idx < wellPathGeometry->m_wellPathPoints.size(); idx++)
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{
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cvf::Vec3d point = wellPathGeometry->m_wellPathPoints[idx];
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if (point.z() < (boundingBox.max().z() + m_wellPathCollection->wellPathClipZDistance))
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if (point.z() < (wellPathClipBoundingBox.max().z() + m_wellPathCollection->wellPathClipZDistance))
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clippedPoints.push_back(point);
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}
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if (clippedPoints.size() < 2) return;
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@ -220,7 +221,8 @@ void RivWellPathPartMgr::buildWellPathParts(cvf::Vec3d displayModelOffset, doubl
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivWellPathPartMgr::appendStaticGeometryPartsToModel(cvf::ModelBasicList* model, cvf::Vec3d displayModelOffset, double characteristicCellSize, cvf::BoundingBox boundingBox)
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void RivWellPathPartMgr::appendStaticGeometryPartsToModel(cvf::ModelBasicList* model, cvf::Vec3d displayModelOffset,
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double characteristicCellSize, cvf::BoundingBox wellPathClipBoundingBox)
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{
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if (m_wellPathCollection.isNull()) return;
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if (m_rimWellPath.isNull()) return;
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@ -234,7 +236,7 @@ void RivWellPathPartMgr::appendStaticGeometryPartsToModel(cvf::ModelBasicList* m
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if (m_needsTransformUpdate)
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{
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// The pipe geometry needs to be rebuilt on scale change to keep the pipes round
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buildWellPathParts(displayModelOffset, characteristicCellSize, boundingBox);
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buildWellPathParts(displayModelOffset, characteristicCellSize, wellPathClipBoundingBox);
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}
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std::list<RivPipeBranchData>::iterator it;
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@ -49,7 +49,8 @@ public:
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void scheduleGeometryRegen() { m_needsTransformUpdate = true; }//printf("R"); }
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void appendStaticGeometryPartsToModel(cvf::ModelBasicList* model, cvf::Vec3d displayModelOffset, double characteristicCellSize, cvf::BoundingBox boundingBox);
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void appendStaticGeometryPartsToModel(cvf::ModelBasicList* model, cvf::Vec3d displayModelOffset,
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double characteristicCellSize, cvf::BoundingBox wellPathClipBoundingBox);
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private:
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caf::PdmPointer<RimWellPathCollection> m_wellPathCollection;
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@ -58,7 +59,7 @@ private:
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cvf::ref<cvf::Transform> m_scaleTransform;
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bool m_needsTransformUpdate;
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void buildWellPathParts(cvf::Vec3d displayModelOffset, double characteristicCellSize, cvf::BoundingBox boundingBox);
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void buildWellPathParts(cvf::Vec3d displayModelOffset, double characteristicCellSize, cvf::BoundingBox wellPathClipBoundingBox);
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struct RivPipeBranchData
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{
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@ -446,7 +446,10 @@ void RimEclipseView::createDisplayModel()
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scene->addModel(model);
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// Add well paths, if any
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addWellPathsToScene(scene.p(), mainGrid->displayModelOffset(), mainGrid->characteristicIJCellSize(), currentActiveCellInfo()->geometryBoundingBox(), m_reservoirGridPartManager->scaleTransform());
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addWellPathsToScene(scene.p(), mainGrid->displayModelOffset(),
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mainGrid->characteristicIJCellSize(),
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currentActiveCellInfo()->geometryBoundingBox(),
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m_reservoirGridPartManager->scaleTransform());
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if (frameIndex == 0)
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m_viewer->setMainScene(scene.p());
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@ -634,7 +637,11 @@ void RimEclipseView::updateCurrentTimeStep()
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RigMainGrid* mainGrid = caseData ? caseData->mainGrid() : NULL;
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CVF_ASSERT(mainGrid);
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addWellPathsToScene(frameScene, mainGrid->displayModelOffset(), mainGrid->characteristicIJCellSize(), currentActiveCellInfo()->geometryBoundingBox(), m_reservoirGridPartManager->scaleTransform());
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addWellPathsToScene(frameScene,
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mainGrid->displayModelOffset(),
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mainGrid->characteristicIJCellSize(),
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currentActiveCellInfo()->geometryBoundingBox(),
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m_reservoirGridPartManager->scaleTransform());
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}
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}
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@ -247,7 +247,8 @@ void RimGeoMechView::createDisplayModel()
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double characteristicCellSize = geoMechCase()->geoMechData()->femParts()->characteristicElementSize();
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cvf::BoundingBox femBBox = geoMechCase()->geoMechData()->femParts()->boundingBox();
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addWellPathsToScene(scene.p(), cvf::Vec3d(0, 0, 0), characteristicCellSize, femBBox, scaleTransform());
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addWellPathsToScene(scene.p(), cvf::Vec3d(0, 0, 0),
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characteristicCellSize, femBBox, scaleTransform());
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}
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// If the animation was active before recreating everything, make viewer view current frame
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@ -286,7 +287,8 @@ void RimGeoMechView::updateCurrentTimeStep()
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double characteristicCellSize = geoMechCase()->geoMechData()->femParts()->characteristicElementSize();
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cvf::BoundingBox femBBox = geoMechCase()->geoMechData()->femParts()->boundingBox();
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addWellPathsToScene(frameScene, cvf::Vec3d(0, 0, 0), characteristicCellSize, femBBox, scaleTransform());
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addWellPathsToScene(frameScene, cvf::Vec3d(0, 0, 0),
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characteristicCellSize, femBBox, scaleTransform());
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}
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}
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@ -448,7 +448,9 @@ void RimView::fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QV
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimView::addWellPathsToScene(cvf::Scene* scene, const cvf::Vec3d& displayModelOffset, double characteristicCellSize, const cvf::BoundingBox& boundingBox, cvf::Transform* scaleTransform)
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void RimView::addWellPathsToScene(cvf::Scene* scene, const cvf::Vec3d& displayModelOffset,
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double characteristicCellSize, const cvf::BoundingBox& wellPathClipBoundingBox,
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cvf::Transform* scaleTransform)
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{
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CVF_ASSERT(scene);
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CVF_ASSERT(scaleTransform);
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@ -478,7 +480,8 @@ void RimView::addWellPathsToScene(cvf::Scene* scene, const cvf::Vec3d& displayMo
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if (wellPathCollectionPartMgr)
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{
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wellPathCollectionPartMgr->appendStaticGeometryPartsToModel(wellPathModelBasicList.p(), displayModelOffset, scaleTransform, characteristicCellSize, boundingBox);
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wellPathCollectionPartMgr->appendStaticGeometryPartsToModel(wellPathModelBasicList.p(), displayModelOffset,
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scaleTransform, characteristicCellSize, wellPathClipBoundingBox);
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}
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wellPathModelBasicList->updateBoundingBoxesRecursive();
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@ -110,7 +110,11 @@ public:
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protected:
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void setDefaultView();
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void addWellPathsToScene(cvf::Scene* scene, const cvf::Vec3d& displayModelOffset, double characteristicCellSize, const cvf::BoundingBox& boundingBox, cvf::Transform* scaleTransform);
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void addWellPathsToScene(cvf::Scene* scene,
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const cvf::Vec3d& displayModelOffset,
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double characteristicCellSize,
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const cvf::BoundingBox& wellPathClipBoundingBox,
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cvf::Transform* scaleTransform);
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virtual void createDisplayModel() = 0;
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virtual void updateDisplayModelVisibility() = 0;
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