#1037 - pre-proto - Changed RimFracture to RimWellPathFracture (and same for FractureCollection and commands to create / delete fractures)

This commit is contained in:
astridkbjorke
2017-01-02 11:59:30 +01:00
parent e6ef4fee42
commit b6053147df
18 changed files with 170 additions and 136 deletions

View File

@@ -0,0 +1,57 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2016- Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RimWellPathFractureCollection.h"
#include "RimWellPathFracture.h"
#include "cafPdmObject.h"
CAF_PDM_SOURCE_INIT(RimWellPathFractureCollection, "WellPathFractureCollection");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimWellPathFractureCollection::RimWellPathFractureCollection(void)
{
CAF_PDM_InitObject("Fracture Collection", "", "", "");
CAF_PDM_InitField(&isActive, "Active", true, "Active", "", "", "");
CAF_PDM_InitFieldNoDefault(&fractures, "Fractures", "", "", "", "");
fractures.uiCapability()->setUiHidden(true);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimWellPathFractureCollection::~RimWellPathFractureCollection()
{
fractures.deleteAllChildObjects();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimWellPathFractureCollection::deleteFractures()
{
fractures.deleteAllChildObjects();
}