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NNC: Fixed crash and made colorupdate work
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@@ -81,12 +81,12 @@ private:
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cvf::ref<cvf::UByteArray> m_cellVisibility;
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RivFaultGeometryGenerator m_nativeFaultGenerator;
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cvf::ref<RivFaultGeometryGenerator> m_nativeFaultGenerator;
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cvf::ref<cvf::Part> m_nativeFaultFaces;
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cvf::ref<cvf::Part> m_nativeFaultGridLines;
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cvf::ref<cvf::Vec2fArray> m_nativeFaultFacesTextureCoords;
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RivFaultGeometryGenerator m_oppositeFaultGenerator;
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cvf::ref<RivFaultGeometryGenerator> m_oppositeFaultGenerator;
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cvf::ref<cvf::Part> m_oppositeFaultFaces;
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cvf::ref<cvf::Part> m_oppositeFaultGridLines;
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cvf::ref<cvf::Vec2fArray> m_oppositeFaultFacesTextureCoords;
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