(#401) WIP: Prototyped total cell visibility calculation and

calculation of overridden cell visibility.
This commit is contained in:
Jacob Støren committed 2015-09-17 16:13:17 +02:00
1 parent c8751bebe0
commit b6fb85e0a4
14 files changed
+260 -9

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@@ -516,11 +516,12 @@ void RimGeoMechView::scheduleGeometryRegen(RivCellSetEnum geometryType)
{
m_vizLogic->scheduleGeometryRegen(geometryType);
RimViewLinker* viewLinker = viewLinkerWithDepViews();
RimViewLinker* viewLinker = viewLinkerWithMyDepViews();
if (viewLinker)
{
viewLinker->scheduleGeometryRegenForDepViews(geometryType);
}
m_currentReservoirCellVisibility = NULL;
}
//--------------------------------------------------------------------------------------------------
@@ -549,3 +550,11 @@ RimGeoMechPropertyFilterCollection* RimGeoMechView::propertyFilterCollection()
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimGeoMechView::calculateCurrentTotalCellVisibility(cvf::UByteArray* totalVisibility)
{
m_vizLogic->calculateCurrentTotalCellVisibility(totalVisibility, m_currentTimeStep);
}