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Moved UnitSystem from RiaEclipseUnitTools to RiaDefines. (#7225)
* Moved UnitSystem from RiaEclipseUnitTools to RiaDefines. - Renamed UnitSystem to EclipseUnitSystem - Replaced header includes and removed obsolete includes of RiaEclipseUnitTools.h * Moved result name functions into separate file. * Minor cleanup Co-authored-by: rubenthoms <rubenthoms@users.noreply.github.com> Co-authored-by: Magne Sjaastad <magne.sjaastad@ceetronsolutions.com> Co-authored-by: magnesj <magnesj@users.noreply.github.com>
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@@ -673,11 +673,11 @@ void RimRegularLegendConfig::initAfterRead()
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{
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if ( resultVariableName == "Binary Formation Allen" )
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{
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resultVariableName = RiaDefines::formationBinaryAllanResultName();
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resultVariableName = RiaResultNames::formationBinaryAllanResultName();
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}
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else if ( resultVariableName == "Formation Allen" )
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{
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resultVariableName = RiaDefines::formationAllanResultName();
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resultVariableName = RiaResultNames::formationAllanResultName();
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}
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if ( m_colorRangeMode_OBSOLETE() != RimRegularLegendConfig::ColorRangesType::UNDEFINED )
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