Moved UnitSystem from RiaEclipseUnitTools to RiaDefines. (#7225)

* Moved UnitSystem from RiaEclipseUnitTools to RiaDefines.
- Renamed UnitSystem to EclipseUnitSystem
- Replaced header includes and removed obsolete includes of RiaEclipseUnitTools.h
* Moved  result name functions into separate file.
* Minor cleanup

Co-authored-by: rubenthoms <rubenthoms@users.noreply.github.com>
Co-authored-by: Magne Sjaastad <magne.sjaastad@ceetronsolutions.com>
Co-authored-by: magnesj <magnesj@users.noreply.github.com>
This commit is contained in:
rubenthoms
2021-01-21 12:58:46 +01:00
committed by GitHub
parent c4c6eb75f2
commit bc81437435
176 changed files with 1470 additions and 1365 deletions

View File

@@ -673,11 +673,11 @@ void RimRegularLegendConfig::initAfterRead()
{
if ( resultVariableName == "Binary Formation Allen" )
{
resultVariableName = RiaDefines::formationBinaryAllanResultName();
resultVariableName = RiaResultNames::formationBinaryAllanResultName();
}
else if ( resultVariableName == "Formation Allen" )
{
resultVariableName = RiaDefines::formationAllanResultName();
resultVariableName = RiaResultNames::formationAllanResultName();
}
if ( m_colorRangeMode_OBSOLETE() != RimRegularLegendConfig::ColorRangesType::UNDEFINED )