diff --git a/ApplicationLibCode/ProjectDataModel/WellPath/RimPointBasedWellPath.cpp b/ApplicationLibCode/ProjectDataModel/WellPath/RimPointBasedWellPath.cpp index 0999c2061a..b5e9c29856 100644 --- a/ApplicationLibCode/ProjectDataModel/WellPath/RimPointBasedWellPath.cpp +++ b/ApplicationLibCode/ProjectDataModel/WellPath/RimPointBasedWellPath.cpp @@ -21,8 +21,6 @@ #include "Well/RigWellPath.h" #include "Well/RigWellPathGeometryTools.h" -// Make sure to include cafPdmFieldScriptingCapabilityCvfVec3d. Include of general cafPdmFieldScriptingCapability causes unity build issues. -#include "cafPdmFieldScriptingCapabilityCvfVec3d.h" #include "cafPdmObjectScriptingCapability.h" #include "cafPdmUiOrdering.h" @@ -35,7 +33,7 @@ RimPointBasedWellPath::RimPointBasedWellPath() { CAF_PDM_InitScriptableObject( "Point-Based Well Path", ":/Well.svg", "", "PointBasedWellPath" ); - CAF_PDM_InitScriptableField( &m_trajectoryPoints, "TrajectoryPoints", std::vector(), "Trajectory Points" ); + CAF_PDM_InitField( &m_trajectoryPoints, "TrajectoryPoints", std::vector(), "Trajectory Points" ); m_trajectoryPoints.uiCapability()->setUiHidden( true ); }