#168 Finalized. Zoom along ray is now updated to cope with parallel projection. The code in the different navigations are cleaned up a bit, and alligned

This commit is contained in:
Jacob Støren
2016-08-17 10:54:15 +02:00
parent 0f3fe3ac1b
commit c1f5ec5bdf
7 changed files with 128 additions and 194 deletions

View File

@@ -55,8 +55,9 @@ bool RiuGeoQuestNavigation::handleInputEvent(QInputEvent* inputEvent)
case QEvent::MouseButtonPress:
{
QMouseEvent * me = static_cast<QMouseEvent*>( inputEvent);
int translatedMousePosX = me->x();
int translatedMousePosY = m_viewer->height() - me->y();
int translatedMousePosX, translatedMousePosY;
cvfEventPos(me->x(), me->y(), &translatedMousePosX, &translatedMousePosY);
if (me->button() == Qt::LeftButton)
{
@@ -74,7 +75,6 @@ bool RiuGeoQuestNavigation::handleInputEvent(QInputEvent* inputEvent)
}
m_trackball->startNavigation(cvf::ManipulatorTrackball::ROTATE, translatedMousePosX, translatedMousePosY);
//m_viewer->setCursor(RICursors::get(RICursors::ROTATE));
m_isNavigating = true;
m_hasMovedMouseDuringNavigation = false;
isEventHandled = true;
@@ -113,8 +113,9 @@ bool RiuGeoQuestNavigation::handleInputEvent(QInputEvent* inputEvent)
if (m_isRotCenterInitialized)
{
QMouseEvent * me = static_cast<QMouseEvent*>( inputEvent);
int translatedMousePosX = me->x();
int translatedMousePosY = m_viewer->height() - me->y();
int translatedMousePosX, translatedMousePosY;
cvfEventPos(me->x(), me->y(), &translatedMousePosX, &translatedMousePosY);
if (m_isNavigating)
{
@@ -146,19 +147,14 @@ bool RiuGeoQuestNavigation::handleInputEvent(QInputEvent* inputEvent)
initializeRotationCenter();
if (m_isRotCenterInitialized)
{
QWheelEvent* we = static_cast<QWheelEvent*> ( inputEvent);
int translatedMousePosX = we->x();
int translatedMousePosY = m_viewer->height() - we->y();
int delta = we->delta();
QWheelEvent* we = static_cast<QWheelEvent*>(inputEvent);
cvf::ref<cvf::Ray> ray;
if (delta < 0)
ray = m_viewer->mainCamera()->rayFromWindowCoordinates(translatedMousePosX, translatedMousePosY);
else
ray = m_viewer->mainCamera()->rayFromWindowCoordinates((int)(1.0*translatedMousePosX), (int)(1.0*translatedMousePosY));
int translatedMousePosX, translatedMousePosY;
cvfEventPos(we->x(), we->y(), &translatedMousePosX, &translatedMousePosY);
zoomAlongRay(ray.p(), -delta);
cvf::ref<cvf::Ray> ray = createZoomRay(translatedMousePosX, translatedMousePosY);
zoomAlongRay(ray.p(), -we->delta());
}
isEventHandled = true;
}