#1243 - pre-proto - Adding visualization of polygon output for stimplan fractures

This commit is contained in:
astridkbjorke
2017-02-28 14:28:14 +01:00
parent 654df52512
commit c2c3145e5a
5 changed files with 97 additions and 6 deletions

View File

@@ -23,6 +23,7 @@
#include "RimEclipseView.h"
#include "RimEclipseWell.h"
#include "RimFracture.h"
#include "RimFractureTemplate.h"
#include "RimLegendConfig.h"
#include "RimStimPlanColors.h"
#include "RimStimPlanFractureTemplate.h"
@@ -39,6 +40,7 @@
#include "cvfPrimitiveSet.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfScalarMapperContinuousLinear.h"
#include "cvfRenderStateDepth.h"
//--------------------------------------------------------------------------------------------------
@@ -166,6 +168,8 @@ void RivWellFracturePartMgr::updatePartGeometryTexture(caf::DisplayCoordTransfor
m_part = new cvf::Part;
m_part->setDrawable(geo.p());
generateFractureOutlinePolygonPart(displayCoordTransform);
float opacityLevel = activeView->stimPlanColors->opacityLevel();
if (legendConfig)
{
@@ -223,6 +227,80 @@ void RivWellFracturePartMgr::updatePartGeometryTexture(caf::DisplayCoordTransfor
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivWellFracturePartMgr::generateFractureOutlinePolygonPart(caf::DisplayCoordTransform* displayCoordTransform)
{
cvf::ref<cvf::DrawableGeo> polygonGeo = createPolygonDrawable(displayCoordTransform);
m_polygonPart = new cvf::Part;
m_polygonPart->setDrawable(polygonGeo.p());
m_polygonPart->updateBoundingBox();
m_polygonPart->setPriority(RivPartPriority::PartType::Highlight);
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator lineEffGen(cvf::Color3::MAGENTA);
eff = lineEffGen.generateUnCachedEffect();
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
depth->enableDepthTest(false);
eff->setRenderState(depth.p());
m_polygonPart->setEffect(eff.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivWellFracturePartMgr::createPolygonDrawable(caf::DisplayCoordTransform* displayCoordTransform)
{
std::vector<cvf::Vec3f> polygon = m_rimFracture->attachedFractureDefinition()->fracturePolygon();
//Transform to model coordinates and then display coords
std::vector<cvf::Vec3f> polygonInDisplayCoords;
cvf::Mat4f m = m_rimFracture->transformMatrix();
for (cvf::Vec3f v : polygon)
{
v.transformPoint(m);
cvf::Vec3d nodeCoordsDouble = static_cast<cvf::Vec3d>(v);
cvf::Vec3d displayCoordsDouble = displayCoordTransform->transformToDisplayCoord(nodeCoordsDouble);
polygonInDisplayCoords.push_back(static_cast<cvf::Vec3f>(displayCoordsDouble));
}
std::vector<cvf::uint> lineIndices;
std::vector<cvf::Vec3f> vertices;
for (size_t i = 0; i < polygonInDisplayCoords.size(); ++i)
{
vertices.push_back(cvf::Vec3f(polygonInDisplayCoords[i]));
if (i < polygonInDisplayCoords.size() - 1)
{
lineIndices.push_back(static_cast<cvf::uint>(i));
lineIndices.push_back(static_cast<cvf::uint>(i + 1));
}
}
if (vertices.size() == 0) return NULL;
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray;
vx->assign(vertices);
cvf::ref<cvf::UIntArray> idxes = new cvf::UIntArray;
idxes->assign(lineIndices);
cvf::ref<cvf::PrimitiveSetIndexedUInt> prim = new cvf::PrimitiveSetIndexedUInt(cvf::PT_LINES);
prim->setIndices(idxes.p());
cvf::ref<cvf::DrawableGeo> polygonGeo = new cvf::DrawableGeo;
polygonGeo->setVertexArray(vx.p());
polygonGeo->addPrimitiveSet(prim.p());
return polygonGeo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
@@ -270,6 +348,10 @@ void RivWellFracturePartMgr::appendGeometryPartsToModel(cvf::ModelBasicList* mod
{
model->addPart(m_part.p());
}
if (m_rimFracture->showPolygonFractureOutline() && m_polygonPart.notNull())
{
model->addPart(m_polygonPart.p());
}
}
//--------------------------------------------------------------------------------------------------