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#6164 Color Legend : Use defines for UI text used multiple times
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@@ -17,11 +17,14 @@
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/////////////////////////////////////////////////////////////////////////////////
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#include "RimColorLegendCollection.h"
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#include "RimColorLegend.h"
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#include "RimRegularLegendConfig.h"
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#include "RiaFractureDefines.h"
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#include "RimColorLegend.h"
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#include "RimColorLegendItem.h"
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#include "RimProject.h"
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#include "RimRegularLegendConfig.h"
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#include <QString>
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CAF_PDM_SOURCE_INIT( RimColorLegendCollection, "ColorLegendCollection" );
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@@ -183,7 +186,7 @@ RimColorLegendItem* RimColorLegendCollection::createColorLegendItem( const QStri
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RimColorLegend* RimColorLegendCollection::createRockTypeColorLegend() const
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{
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RimColorLegend* colorLegend = new RimColorLegend;
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colorLegend->setColorLegendName( "Rock Types" );
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colorLegend->setColorLegendName( RiaDefines::rockTypeColorLegendName() );
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// Rock types colors taken from "Equinor GeoStandard - May 2020" document.
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// 6.3.1 Epiclastic rocks
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@@ -48,6 +48,7 @@
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#include "RiuQwtPlotWidget.h"
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#include "RiaApplication.h"
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#include "RiaFractureDefines.h"
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#include "RiaLogging.h"
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#include "RiaPreferences.h"
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@@ -212,7 +213,7 @@ void RimElasticPropertiesCurve::performDataExtraction( bool* isUsingPseudoLength
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fractureModelPlot->getPorosityValues( poroValues );
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// TODO: make this settable??
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QString colorLegendName = "Facies colors";
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QString colorLegendName = RiaDefines::faciesColorLegendName();
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RimColorLegend* colorLegend = RimProject::current()->colorLegendCollection()->findByName( colorLegendName );
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if ( !colorLegend )
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{
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