#2437 Add fault-labels to 2d Intersection view

This commit is contained in:
Jacob Støren
2018-04-10 15:35:10 +02:00
parent 3f429ccfd7
commit c784deae25
4 changed files with 177 additions and 47 deletions

View File

@@ -144,6 +144,60 @@ void RivIntersectionGeometryGenerator::calculateFlattenedOrOffsetedPolyline()
} }
} }
class MeshLinesAccumulator
{
public:
MeshLinesAccumulator(const RivIntersectionHexGridInterface* hexGrid)
: m_hexGrid(hexGrid)
{}
std::vector<cvf::Vec3f> cellBorderLineVxes;
std::vector<cvf::Vec3f> faultCellBorderLineVxes;
std::map<const RigFault*, cvf::Vec3d> faultToHighestFaultMeshVxMap;
void accumulateMeshLines(const std::vector<int>& cellFaceForEachClippedTriangleEdge,
uint triVxIdx,
size_t globalCellIdx,
const cvf::Vec3d& p0,
const cvf::Vec3d& p1)
{
#define isFace( faceEnum ) (0 <= faceEnum && faceEnum <= 5 )
using FaceType = cvf::StructGridInterface::FaceType;
if ( isFace(cellFaceForEachClippedTriangleEdge[triVxIdx]) )
{
const RigFault * fault = m_hexGrid->findFaultFromCellIndexAndCellFace(globalCellIdx,
(FaceType)cellFaceForEachClippedTriangleEdge[triVxIdx]);
if ( fault )
{
cvf::Vec3d highestVx = p0.z() > p1.z() ? p0 : p1;
auto itIsInsertedPair = faultToHighestFaultMeshVxMap.insert({fault, highestVx});
if (!itIsInsertedPair.second)
{
if (itIsInsertedPair.first->second.z() < highestVx.z())
{
itIsInsertedPair.first->second = highestVx;
}
}
faultCellBorderLineVxes.emplace_back(p0);
faultCellBorderLineVxes.emplace_back(p1);
}
else
{
cellBorderLineVxes.emplace_back(p0);
cellBorderLineVxes.emplace_back(p1);
}
}
}
private:
cvf::cref<RivIntersectionHexGridInterface> m_hexGrid;
};
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
/// ///
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
@@ -153,8 +207,9 @@ void RivIntersectionGeometryGenerator::calculateArrays()
m_extrusionDirection.normalize(); m_extrusionDirection.normalize();
std::vector<cvf::Vec3f> triangleVertices; std::vector<cvf::Vec3f> triangleVertices;
std::vector<cvf::Vec3f> cellBorderLineVxes;
std::vector<cvf::Vec3f> faultCellBorderLineVxes; MeshLinesAccumulator meshAcc(m_hexGrid.p());
cvf::Vec3d displayOffset = m_hexGrid->displayOffset(); cvf::Vec3d displayOffset = m_hexGrid->displayOffset();
cvf::BoundingBox gridBBox = m_hexGrid->boundingBox(); cvf::BoundingBox gridBBox = m_hexGrid->boundingBox();
@@ -303,6 +358,7 @@ void RivIntersectionGeometryGenerator::calculateArrays()
uint triVxIdx = tIdx*3; uint triVxIdx = tIdx*3;
// Accumulate triangle vertices // Accumulate triangle vertices
cvf::Vec3d p0(clippedTriangleVxes[triVxIdx+0].vx); cvf::Vec3d p0(clippedTriangleVxes[triVxIdx+0].vx);
cvf::Vec3d p1(clippedTriangleVxes[triVxIdx+1].vx); cvf::Vec3d p1(clippedTriangleVxes[triVxIdx+1].vx);
cvf::Vec3d p2(clippedTriangleVxes[triVxIdx+2].vx); cvf::Vec3d p2(clippedTriangleVxes[triVxIdx+2].vx);
@@ -317,49 +373,12 @@ void RivIntersectionGeometryGenerator::calculateArrays()
// Accumulate mesh lines // Accumulate mesh lines
#define isFace( faceEnum ) (0 <= faceEnum && faceEnum <= 5 )
using FaceType = cvf::StructGridInterface::FaceType;
if ( isFace(cellFaceForEachClippedTriangleEdge[triVxIdx]) )
{
if ( m_hexGrid->findFaultFromCellIndexAndCellFace(globalCellIdx, (FaceType)cellFaceForEachClippedTriangleEdge[triVxIdx]) )
{
faultCellBorderLineVxes.emplace_back(p0);
faultCellBorderLineVxes.emplace_back(p1);
}
else
{
cellBorderLineVxes.emplace_back(p0);
cellBorderLineVxes.emplace_back(p1);
}
}
if ( isFace(cellFaceForEachClippedTriangleEdge[triVxIdx+1]) )
{
if ( m_hexGrid->findFaultFromCellIndexAndCellFace(globalCellIdx, (FaceType)cellFaceForEachClippedTriangleEdge[triVxIdx+1]) )
{
faultCellBorderLineVxes.emplace_back(p1);
faultCellBorderLineVxes.emplace_back(p2);
}
else
{
cellBorderLineVxes.emplace_back(p1);
cellBorderLineVxes.emplace_back(p2);
}
}
if ( isFace(cellFaceForEachClippedTriangleEdge[triVxIdx+2]) )
{
if ( m_hexGrid->findFaultFromCellIndexAndCellFace(globalCellIdx, (FaceType)cellFaceForEachClippedTriangleEdge[triVxIdx+2]) )
{
faultCellBorderLineVxes.emplace_back(p2);
faultCellBorderLineVxes.emplace_back(p0);
}
else
{
cellBorderLineVxes.emplace_back(p2);
cellBorderLineVxes.emplace_back(p0);
}
}
meshAcc.accumulateMeshLines(cellFaceForEachClippedTriangleEdge, triVxIdx + 0, globalCellIdx, p0, p1);
meshAcc.accumulateMeshLines(cellFaceForEachClippedTriangleEdge, triVxIdx + 1, globalCellIdx, p1, p2);
meshAcc.accumulateMeshLines(cellFaceForEachClippedTriangleEdge, triVxIdx + 2, globalCellIdx, p2, p0);
// Mapping to cell index // Mapping to cell index
m_triangleToCellIdxMap.push_back(globalCellIdx); m_triangleToCellIdxMap.push_back(globalCellIdx);
@@ -389,9 +408,15 @@ void RivIntersectionGeometryGenerator::calculateArrays()
lIdx = idxToNextP; lIdx = idxToNextP;
} }
} }
m_triangleVxes->assign(triangleVertices); m_triangleVxes->assign(triangleVertices);
m_cellBorderLineVxes->assign(cellBorderLineVxes); m_cellBorderLineVxes->assign(meshAcc.cellBorderLineVxes);
m_faultCellBorderLineVxes->assign(faultCellBorderLineVxes); m_faultCellBorderLineVxes->assign(meshAcc.faultCellBorderLineVxes);
for (const auto& it : meshAcc.faultToHighestFaultMeshVxMap)
{
m_faultMeshLabelAndAnchorPositions.push_back( { it.first->name(), it.second } );
}
} }

View File

@@ -29,6 +29,8 @@
#include <vector> #include <vector>
#include <QString>
class RigMainGrid; class RigMainGrid;
class RigActiveCellInfo; class RigActiveCellInfo;
class RigResultAccessor; class RigResultAccessor;
@@ -68,6 +70,8 @@ public:
cvf::ref<cvf::DrawableGeo> createPointsFromExtrusionLineDrawable(const std::vector<cvf::Vec3d>& extrusionLine); cvf::ref<cvf::DrawableGeo> createPointsFromExtrusionLineDrawable(const std::vector<cvf::Vec3d>& extrusionLine);
const std::vector<std::vector<cvf::Vec3d> >& flattenedOrOffsettedPolyLines() { return m_flattenedOrOffsettedPolyLines; } const std::vector<std::vector<cvf::Vec3d> >& flattenedOrOffsettedPolyLines() { return m_flattenedOrOffsettedPolyLines; }
const std::vector<std::pair<QString, cvf::Vec3d> > & faultMeshLabelAndAnchorPositions() { return m_faultMeshLabelAndAnchorPositions; }
// Mapping between cells and geometry // Mapping between cells and geometry
const std::vector<size_t>& triangleToCellIndex() const; const std::vector<size_t>& triangleToCellIndex() const;
@@ -106,5 +110,6 @@ private:
std::vector<std::vector<cvf::Vec3d> > m_flattenedOrOffsettedPolyLines; std::vector<std::vector<cvf::Vec3d> > m_flattenedOrOffsettedPolyLines;
std::vector<std::vector<cvf::Mat4d> > m_segementTransformPrLinePoint; std::vector<std::vector<cvf::Mat4d> > m_segementTransformPrLinePoint;
std::vector<std::pair<QString, cvf::Vec3d> > m_faultMeshLabelAndAnchorPositions;
}; };

View File

@@ -59,9 +59,11 @@
#include "cafTensor3.h" #include "cafTensor3.h"
#include "cvfDrawableGeo.h" #include "cvfDrawableGeo.h"
#include "cvfDrawableText.h"
#include "cvfGeometryTools.h" #include "cvfGeometryTools.h"
#include "cvfModelBasicList.h" #include "cvfModelBasicList.h"
#include "cvfPart.h" #include "cvfPart.h"
#include "cvfqtUtils.h"
#include "cvfPrimitiveSetDirect.h" #include "cvfPrimitiveSetDirect.h"
#include "cvfRenderState_FF.h" #include "cvfRenderState_FF.h"
#include "cvfRenderStateDepth.h" #include "cvfRenderStateDepth.h"
@@ -582,9 +584,87 @@ void RivIntersectionPartMgr::generatePartGeometry()
createExtrusionDirParts(useBufferObjects); createExtrusionDirParts(useBufferObjects);
if (m_isFlattened) createFaultLabelParts(m_crossSectionGenerator->faultMeshLabelAndAnchorPositions());
applySingleColorEffect(); applySingleColorEffect();
} }
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivIntersectionPartMgr::createFaultLabelParts(const std::vector<std::pair<QString, cvf::Vec3d> >& labelAndAnchors)
{
cvf::Font* font = RiaApplication::instance()->customFont();
std::vector<cvf::Vec3f> lineVertices;
cvf::ref<cvf::DrawableText> drawableText = new cvf::DrawableText;
{
drawableText->setFont(font);
drawableText->setCheckPosVisible(false);
drawableText->setDrawBorder(false);
drawableText->setDrawBackground(false);
drawableText->setVerticalAlignment(cvf::TextDrawer::BASELINE);
cvf::Color3f defWellLabelColor = RiaApplication::instance()->preferences()->defaultWellLabelColor();
drawableText->setTextColor(defWellLabelColor);
}
cvf::BoundingBox bb = m_crossSectionFaces->boundingBox();
double labelZOffset = bb.extent().z() / 10;
for (const auto& labelAndAnchorPair : labelAndAnchors)
{
cvf::String cvfString = cvfqt::Utils::toString(labelAndAnchorPair.first);
cvf::Vec3f textCoord(labelAndAnchorPair.second);
textCoord.z() += labelZOffset;
drawableText->addText(cvfString, textCoord);
lineVertices.push_back(cvf::Vec3f(labelAndAnchorPair.second));
lineVertices.push_back(textCoord);
}
// Labels part
{
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Fault mesh label : text ");
part->setDrawable(drawableText.p());
cvf::ref<cvf::Effect> eff = new cvf::Effect;
part->setEffect(eff.p());
part->setPriority(RivPartPriority::PartType::Text);
part->updateBoundingBox();
m_faultMeshLabels = part;
}
// Lines to labels part
{
cvf::ref<cvf::Vec3fArray> vertices = new cvf::Vec3fArray;
vertices->assign(lineVertices);
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setVertexArray(vertices.p());
cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect(cvf::PT_LINES);
primSet->setStartIndex(0);
primSet->setIndexCount(vertices->size());
geo->addPrimitiveSet(primSet.p());
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Anchor lines for fault mesh labels");
part->setDrawable(geo.p());
part->updateBoundingBox();
caf::MeshEffectGenerator gen(RiaApplication::instance()->preferences()->defaultFaultGridLineColors());
cvf::ref<cvf::Effect> eff = gen.generateCachedEffect();
part->setEffect(eff.p());
m_faultMeshLabelLines = part;
}
}
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
/// ///
@@ -834,6 +914,19 @@ void RivIntersectionPartMgr::appendMeshLinePartsToModel(cvf::ModelBasicList* mod
m_crossSectionFaultGridLines->setTransform(scaleTransform); m_crossSectionFaultGridLines->setTransform(scaleTransform);
model->addPart(m_crossSectionFaultGridLines.p()); model->addPart(m_crossSectionFaultGridLines.p());
} }
if (m_faultMeshLabelLines.notNull())
{
m_faultMeshLabelLines->setTransform(scaleTransform);
model->addPart(m_faultMeshLabelLines.p());
}
if (m_faultMeshLabels.notNull())
{
m_faultMeshLabels->setTransform(scaleTransform);
model->addPart(m_faultMeshLabels.p());
}
} }

View File

@@ -28,7 +28,10 @@
#include "cafPdmPointer.h" #include "cafPdmPointer.h"
#include <QString>
#include <list> #include <list>
#include <vector>
namespace cvf namespace cvf
{ {
@@ -110,6 +113,7 @@ public:
const cvf::ScalarMapper* mapper); const cvf::ScalarMapper* mapper);
private: private:
void generatePartGeometry(); void generatePartGeometry();
void createFaultLabelParts(const std::vector<std::pair<QString, cvf::Vec3d> >& labelAndAnchors);
void createPolyLineParts(bool useBufferObjects); void createPolyLineParts(bool useBufferObjects);
void createExtrusionDirParts(bool useBufferObjects); void createExtrusionDirParts(bool useBufferObjects);
@@ -122,7 +126,10 @@ private:
cvf::ref<cvf::Part> m_crossSectionFaces; cvf::ref<cvf::Part> m_crossSectionFaces;
cvf::ref<cvf::Part> m_crossSectionGridLines; cvf::ref<cvf::Part> m_crossSectionGridLines;
cvf::ref<cvf::Part> m_crossSectionFaultGridLines; cvf::ref<cvf::Part> m_crossSectionFaultGridLines;
cvf::ref<cvf::Part> m_faultMeshLabels;
cvf::ref<cvf::Part> m_faultMeshLabelLines;
cvf::ref<cvf::Vec2fArray> m_crossSectionFacesTextureCoords; cvf::ref<cvf::Vec2fArray> m_crossSectionFacesTextureCoords;
cvf::ref<cvf::Part> m_highlightLineAlongPolyline; cvf::ref<cvf::Part> m_highlightLineAlongPolyline;