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Fracture Templates : Refactor load and update logic when geometry changes
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@@ -68,5 +68,5 @@ void RicfSetFractureContainment::execute()
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templ->setContainmentTopKLayer(m_topLayer);
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templ->setContainmentBaseKLayer(m_baseLayer);
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templ->reload();
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templ->loadDataAndUpdateGeometryHasChanged();
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}
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