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#5101 clang-format: Adjusted penalties
Use lower absolute values to improve control of behavior
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@@ -72,8 +72,8 @@ bool RicWellPathPickEventHandler::handle3dPickEvent( const Ric3dPickEvent& event
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if ( firstPickedPart )
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{
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const RivObjectSourceInfo* sourceInfo = dynamic_cast<const RivObjectSourceInfo*>(
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firstPickedPart->sourceInfo() );
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const RivObjectSourceInfo* sourceInfo =
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dynamic_cast<const RivObjectSourceInfo*>( firstPickedPart->sourceInfo() );
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if ( sourceInfo )
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{
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if ( dynamic_cast<RimPerforationInterval*>( sourceInfo->object() ) )
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@@ -86,16 +86,16 @@ bool RicWellPathPickEventHandler::handle3dPickEvent( const Ric3dPickEvent& event
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const cvf::Part* secondPickedPart = secondPickedItem.pickedPart();
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if ( secondPickedPart )
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{
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auto wellPathSourceCandidate = dynamic_cast<const RivWellPathSourceInfo*>(
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secondPickedPart->sourceInfo() );
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auto wellPathSourceCandidate =
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dynamic_cast<const RivWellPathSourceInfo*>( secondPickedPart->sourceInfo() );
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if ( wellPathSourceCandidate )
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{
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RimWellPath* perforationWellPath = nullptr;
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objectToSelect->firstAncestorOrThisOfType( perforationWellPath );
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if ( perforationWellPath == wellPathSourceCandidate->wellPath() )
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{
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wellPathSourceInfo = dynamic_cast<const RivWellPathSourceInfo*>(
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secondPickedPart->sourceInfo() );
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wellPathSourceInfo =
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dynamic_cast<const RivWellPathSourceInfo*>( secondPickedPart->sourceInfo() );
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wellPathTriangleIndex = secondPickedItem.faceIdx();
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}
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}
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@@ -194,9 +194,9 @@ bool RicWellPathPickEventHandler::handle3dPickEvent( const Ric3dPickEvent& event
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Rim3dView* rimView = RiaApplication::instance()->activeReservoirView();
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if ( !rimView ) return false;
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cvf::ref<caf::DisplayCoordTransform> transForm = rimView->displayCoordTransform();
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cvf::Vec3d pickedPositionInUTM = transForm->transformToDomainCoord(
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eventObject.m_pickItemInfos.front().globalPickedPoint() );
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cvf::ref<caf::DisplayCoordTransform> transForm = rimView->displayCoordTransform();
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cvf::Vec3d pickedPositionInUTM =
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transForm->transformToDomainCoord( eventObject.m_pickItemInfos.front().globalPickedPoint() );
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if ( auto intersectionView = dynamic_cast<Rim2dIntersectionView*>( rimView ) )
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{
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@@ -208,8 +208,8 @@ bool RicWellPathPickEventHandler::handle3dPickEvent( const Ric3dPickEvent& event
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// NOTE: This computation was used to find the location for a fracture when clicking on a well path
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// It turned out that the computation was a bit inaccurate
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// Consider to use code in RigSimulationWellCoordsAndMD instead
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cvf::Vec3d trueVerticalDepth = wellPathSourceInfo->closestPointOnCenterLine( wellPathTriangleIndex,
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pickedPositionInUTM );
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cvf::Vec3d trueVerticalDepth =
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wellPathSourceInfo->closestPointOnCenterLine( wellPathTriangleIndex, pickedPositionInUTM );
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QString wellPathText;
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wellPathText += QString( "Well path name : %1\n" ).arg( wellPathSourceInfo->wellPath()->name() );
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