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#933 Fixed the closes result for intersections also. Display the tensor data from the closest element node transformed onto the plane.
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@@ -21,6 +21,7 @@
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#include "cvfBase.h"
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#include "cvfObject.h"
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#include "cvfArray.h"
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#include <array>
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class RivIntersectionBoxGeometryGenerator;
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class RimIntersectionBox;
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@@ -32,6 +33,7 @@ public:
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const std::vector<size_t>& triangleToCellIndex() const;
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std::array<cvf::Vec3f, 3> triangle(int triangleIdx) const;
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const RimIntersectionBox* intersectionBox() const;
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private:
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