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#933 Fixed the closes result for intersections also. Display the tensor data from the closest element node transformed onto the plane.
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@@ -24,6 +24,7 @@
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#include "cvfStructGrid.h"
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#include <QString>
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#include <array>
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class RigGeoMechCaseData;
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class RimEclipseCellColors;
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@@ -44,6 +45,7 @@ public:
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RiuFemResultTextBuilder(RimGeoMechView* reservoirView, int gridIndex, int cellIndex, int timeStepIndex);
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void setFace(int face);
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void setIntersectionPoint(cvf::Vec3d intersectionPoint);
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void setIntersectionTriangle(const std::array<cvf::Vec3f, 3>& triangle);
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QString mainResultText();
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@@ -67,6 +69,8 @@ private:
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int m_timeStepIndex;
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int m_face;
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bool m_isIntersectionTriangleSet;
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std::array<cvf::Vec3f, 3> m_intersectionTriangle;
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cvf::Vec3d m_intersectionPoint;
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};
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