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#933 Fixed the closes result for intersections also. Display the tensor data from the closest element node transformed onto the plane.
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include <vector>
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#include <array>
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#include "cafTensor3.h"
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class RigFemPartResultsCollection;
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class RigFemResultAddress;
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class RivIntersectionVertexWeights;
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class RiuGeoMechXfTensorResultAccessor
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{
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public:
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RiuGeoMechXfTensorResultAccessor(RigFemPartResultsCollection * femResCollection, const RigFemResultAddress& resVarAddress, int timeStepIdx);
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void calculateInterpolatedValue(const cvf::Vec3f triangle[3], const RivIntersectionVertexWeights vertexWeights[3], float returnValues[3]);
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float calculateElmNodeValue(const std::array<cvf::Vec3f, 3> & triangle, int globalElmNodeResIndex);
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private:
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const std::vector<float>* tens11;
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const std::vector<float>* tens22;
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const std::vector<float>* tens33;
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const std::vector<float>* tens12;
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const std::vector<float>* tens23;
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const std::vector<float>* tens13;
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caf::Ten3f::TensorComponentEnum resultComponent;
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};
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