#4348 System , cppcheck : Remove unused variables

This commit is contained in:
Magne Sjaastad 2019-04-20 14:34:23 +02:00
parent e2d21bb4f9
commit ca72e6ab89
4 changed files with 0 additions and 6 deletions

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@ -63,7 +63,6 @@ void Rim2dIntersectionViewCollection::syncFromExistingIntersections( bool doUpda
parentCase->descendantsIncludingThisOfType(allOrderedIntersectionsInCase);
std::set<RimIntersection*> currentIntersections(allOrderedIntersectionsInCase.begin(), allOrderedIntersectionsInCase.end());
std::set<RimIntersection*> intersectionsNeedingViews = currentIntersections;
// Delete views without a valid intersection

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@ -149,7 +149,6 @@ RimObservedData* RimObservedDataCollection::createAndAddCvsObservedDataFromFile(
if (!fileExists(fileName, errorText)) return nullptr;
RimObservedData* observedData = nullptr;
bool parseOk = false;
RimCsvUserData* userData = new RimCsvUserData();
RicPasteAsciiDataToSummaryPlotFeatureUi* parseOptions = userData->parseOptions();
@ -186,7 +185,6 @@ RimObservedData* RimObservedDataCollection::createAndAddCvsObservedDataFromFile(
{
this->m_observedDataArray.push_back(userData);
observedData = userData;
parseOk = true;
}
else
{

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@ -183,7 +183,6 @@ cvf::Vec3d RigFisbonesGeometry::closestMainAxis(const cvf::Vec3d& vec)
if (cvf::Math::abs(vec.z()) > maxValue)
{
maxComponent = 2;
maxValue = cvf::Math::abs(vec.z());
}
if (maxComponent == 0)

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@ -44,7 +44,6 @@ void RigNNCData::processConnections(const RigMainGrid& mainGrid)
const RigCell& c1 = mainGrid.globalCellArray()[m_connections[cnIdx].m_c1GlobIdx];
const RigCell& c2 = mainGrid.globalCellArray()[m_connections[cnIdx].m_c2GlobIdx];
bool foundAnyOverlap = false;
std::vector<size_t> connectionPolygon;
std::vector<cvf::Vec3d> connectionIntersections;
cvf::StructGridInterface::FaceType connectionFace = cvf::StructGridInterface::NO_FACE;
@ -53,7 +52,6 @@ void RigNNCData::processConnections(const RigMainGrid& mainGrid)
if (connectionFace != cvf::StructGridInterface::NO_FACE)
{
foundAnyOverlap = true;
// Found an overlap polygon. Store data about connection
m_connections[cnIdx].m_c1Face = connectionFace;