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Use defined string for facies colors legend name.
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9ab2a4d279
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@ -21,6 +21,7 @@
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#include "RiaColorTables.h"
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#include "RiaColorTables.h"
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#include "RiaCompletionTypeCalculationScheduler.h"
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#include "RiaCompletionTypeCalculationScheduler.h"
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#include "RiaEclipseUnitTools.h"
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#include "RiaEclipseUnitTools.h"
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#include "RiaFractureDefines.h"
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#include "RiaLogging.h"
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#include "RiaLogging.h"
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#include "Riu3DMainWindowTools.h"
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#include "Riu3DMainWindowTools.h"
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@ -219,7 +220,8 @@ QList<caf::PdmOptionItemInfo> RimFractureModel::calculateValueOptions( const caf
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}
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}
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else if ( fieldNeedingOptions == &m_overburdenFacies || fieldNeedingOptions == &m_underburdenFacies )
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else if ( fieldNeedingOptions == &m_overburdenFacies || fieldNeedingOptions == &m_underburdenFacies )
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{
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{
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RimColorLegend* faciesColors = RimProject::current()->colorLegendCollection()->findByName( "Facies colors" );
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RimColorLegend* faciesColors =
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RimProject::current()->colorLegendCollection()->findByName( RiaDefines::faciesColorLegendName() );
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if ( faciesColors )
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if ( faciesColors )
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{
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{
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for ( RimColorLegendItem* item : faciesColors->colorLegendItems() )
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for ( RimColorLegendItem* item : faciesColors->colorLegendItems() )
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