#8186 Add vec3 tools used to change sign of z component

This commit is contained in:
Magne Sjaastad 2021-10-27 14:59:27 +02:00
parent ce6ea17cd2
commit cb26131102
3 changed files with 105 additions and 0 deletions

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@ -46,6 +46,7 @@ set(SOURCE_GROUP_HEADER_FILES
${CMAKE_CURRENT_LIST_DIR}/RiaWellLogUnitTools.inl
${CMAKE_CURRENT_LIST_DIR}/RiaTimeTTools.h
${CMAKE_CURRENT_LIST_DIR}/RiaValidRegExpValidator.h
${CMAKE_CURRENT_LIST_DIR}/RiaVec3Tools.h
${CMAKE_CURRENT_LIST_DIR}/RiaEnsembleNameTools.h
)
@ -91,6 +92,7 @@ set(SOURCE_GROUP_SOURCE_FILES
${CMAKE_CURRENT_LIST_DIR}/RiaTimeTTools.cpp
${CMAKE_CURRENT_LIST_DIR}/RiaValidRegExpValidator.cpp
${CMAKE_CURRENT_LIST_DIR}/RiaEnsembleNameTools.cpp
${CMAKE_CURRENT_LIST_DIR}/RiaVec3Tools.cpp
)
list(APPEND CODE_SOURCE_FILES ${SOURCE_GROUP_SOURCE_FILES})

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@ -0,0 +1,67 @@
////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2021- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RiaVec3Tools.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RiaVec3Tools::invertZSign( const cvf::Vec3d& source )
{
return { source.x(), source.y(), -source.z() };
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<cvf::Vec3d> RiaVec3Tools::invertZSign( const std::vector<cvf::Vec3d>& source )
{
std::vector<cvf::Vec3d> points;
points.reserve( source.size() );
for ( const auto& p : source )
{
points.emplace_back( invertZSign( p ) );
}
return points;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3f RiaVec3Tools::invertZSign( const cvf::Vec3f& source )
{
return { source.x(), source.y(), -source.z() };
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<cvf::Vec3f> RiaVec3Tools::invertZSign( const std::vector<cvf::Vec3f>& source )
{
std::vector<cvf::Vec3f> points;
points.reserve( source.size() );
for ( const auto& p : source )
{
points.emplace_back( invertZSign( p ) );
}
return points;
}

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@ -0,0 +1,36 @@
////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2021- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfVector3.h"
#include <vector>
//==================================================================================================
///
//==================================================================================================
class RiaVec3Tools
{
public:
static cvf::Vec3d invertZSign( const cvf::Vec3d& source );
static std::vector<cvf::Vec3d> invertZSign( const std::vector<cvf::Vec3d>& source );
static cvf::Vec3f invertZSign( const cvf::Vec3f& source );
static std::vector<cvf::Vec3f> invertZSign( const std::vector<cvf::Vec3f>& source );
};