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#2331 Renamed RimView to Rim3dView
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@@ -23,7 +23,7 @@
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#include "RimCase.h"
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#include "RimIntersectionBox.h"
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#include "RimIntersectionCollection.h"
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#include "RimView.h"
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#include "Rim3dView.h"
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#include "RiuMainWindow.h"
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#include "RiuViewer.h"
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@@ -50,7 +50,7 @@ bool RicIntersectionBoxZSliceFeature::isCommandEnabled()
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//--------------------------------------------------------------------------------------------------
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void RicIntersectionBoxZSliceFeature::onActionTriggered(bool isChecked)
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{
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RimView* activeView = RiaApplication::instance()->activeReservoirView();
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Rim3dView* activeView = RiaApplication::instance()->activeReservoirView();
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if (activeView)
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{
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RimIntersectionCollection* coll = activeView->crossSectionCollection();
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@@ -66,7 +66,7 @@ void RicIntersectionBoxZSliceFeature::onActionTriggered(bool isChecked)
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coll->updateConnectedEditors();
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RiuMainWindow::instance()->selectAsCurrentItem(intersectionBox);
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RimView* rimView = NULL;
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Rim3dView* rimView = NULL;
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coll->firstAncestorOrThisOfType(rimView);
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if (rimView)
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{
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