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#2331 Renamed RimView to Rim3dView
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@@ -20,7 +20,7 @@
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#include "RimCase.h"
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#include "RimEclipseView.h"
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#include "RimView.h"
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#include "Rim3dView.h"
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#include "IntersectionBoxCommands/RicBoxManipulatorEventHandler.h"
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@@ -318,7 +318,7 @@ void RimIntersectionBox::fieldChangedByUi(const caf::PdmFieldHandle* changedFiel
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{
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if (m_boxManipulator)
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{
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RimView* rimView = nullptr;
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Rim3dView* rimView = nullptr;
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this->firstAncestorOrThisOfType(rimView);
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if (rimView)
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@@ -345,7 +345,7 @@ void RimIntersectionBox::updateBoxManipulatorGeometry()
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{
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if (m_boxManipulator.isNull()) return;
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RimView* rimView = nullptr;
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Rim3dView* rimView = nullptr;
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this->firstAncestorOrThisOfType(rimView);
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if (!rimView) return;
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@@ -470,7 +470,7 @@ void RimIntersectionBox::initAfterRead()
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionBox::slotScheduleRedraw()
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{
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RimView* rimView = NULL;
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Rim3dView* rimView = NULL;
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this->firstAncestorOrThisOfType(rimView);
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if (rimView)
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{
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@@ -483,7 +483,7 @@ void RimIntersectionBox::slotScheduleRedraw()
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionBox::slotUpdateGeometry(const cvf::Vec3d& origin, const cvf::Vec3d& size)
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{
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RimView* rimView = nullptr;
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Rim3dView* rimView = nullptr;
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this->firstAncestorOrThisOfType(rimView);
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if (rimView)
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@@ -654,7 +654,7 @@ cvf::BoundingBox RimIntersectionBox::currentCellBoundingBox()
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//--------------------------------------------------------------------------------------------------
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RiuViewer* RimIntersectionBox::viewer()
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{
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RimView* rimView = nullptr;
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Rim3dView* rimView = nullptr;
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this->firstAncestorOrThisOfType(rimView);
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RiuViewer* riuViewer = nullptr;
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